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NPC Generator

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Advanced [show]


Shane Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses in collared shirts and wears a proper scarf over his head. He has done his best to style his white hair to look like a famous performer. This amber eyed northerner is not easily forgotten.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He served in the navy to pay for his family's outstanding loans. His druidic abilities were realized during a raid on his village. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Shane never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: A rival would like him out of the picture; and wants to work out more often

Ideals: Athletic, Philantrophist, Gifted. Bonds: Attractive, Military. Occupation: Tanner

Voice: Hissing voice

Attributes [hide]

Shane Graeme, Male Human Ranger 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)16 (+3) 13 (+1)13 (+1)
Skills Athletics +6, Stealth +5
Senses Passive Perception 11
Languages Common, Undercommon, Elven, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 20000 cp. Red garnet (70 gp). Freshwater pearl (11 gp). Moss agate (11 gp).


Social Check DCs


Arnold Milton, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he sports red clothing, slightly heavier than average wear. He has a small bristly mustache and wavy black hair. His green eyes have a joyful gleam in them most of the time.

Personality: Abrasive and pushy, he has a hard time making friends. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world; and he uses money and sex appeal to get what he needs

Flaws: Antagonistic, Shy, Impulsive. Bonds: Attractive, Rich. Occupation: Ploughman

Voice: Speaks with squeezed throat

Attributes [hide]

Arnold Milton, Male Human Ranger 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)17 (+3) 17 (+3)15 (+2)
Skills History +5, Medicine +5
Senses Passive Perception 13
Languages Common, Giant, Gnome, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Anthony Brent, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants. He has done his best to style his brown hair to look like a famous performer. His eyes are green.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Dyer, but he was a colossal failure. He struck the Bellfounder job and began his own company from there.

Motivation: Expand his business.

Ideals: Joker, Entrepeneur. Flaws: Mundane. Bonds: Job. Occupation: Bellfounder

Voice: Sore throat, cough

Attributes [hide]

Anthony Brent, Male Human Warlock 8
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 17 (+3)13 (+1)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 10000 sp. Banded agate (8 gp). Deep green spinel (40 gp). Onyx (70 gp). Chrysoberyl (40 gp). Tiger eye turquoise (8 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Thackeray, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a grey collared shirt and brown pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. With a patchy black beard and wild black hair. He is baby faced.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Sold as a small child to a wizard, Jocelyn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jocelyn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Bonds: Poor, Nature, Mentor. Occupation: Glassblower

Voice: Soft and melodious

Attributes [hide]

Jocelyn Thackeray, Male Human Wizard 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)16 (+3) 14 (+2)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Goblin, Dwarven, Gnome
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 600 gp.


Social Check DCs


Dustin Yeardley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing the road beaten gear of a warrior. His long white hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the west, but his parents moved at a very young age to the east. His father was a soldier and died while he was still young. Dustin was left his father's suit of armor and trained in its use and care. He left for the west, certain he would find work there.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Fighting, Joker. Flaws: Antagonistic, Mundane. Bonds: Immigrant, Military. Occupation: Tailor

Voice: Hard of hearing, loud

Attributes [hide]

Dustin Yeardley, Male Human Wizard 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 17 (+3)12 (+1) 11 (+0)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 400 gp. Black opal (900 gp). 1 Minor magic item.


Social Check DCs

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