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NPC Generator

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Advanced [show]


Bernard Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and sports tan clothing, slightly heavier than average wear. He has a small bristly mustache and wavy chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: He snorts whenever he laughs or is feeling confident. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful brothel owner made him what he is. He was an athlete and attended two major summer competitions. He never won. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Bernard never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Mentor, In love. Occupation: Doctor

Voice: German accent

Attributes [hide]

Bernard Kelsey, Male Human Monk 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)11 (+0) 15 (+2)13 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Masterwork Thieves’ tools.


Social Check DCs


Shane Copeland, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fitting clothing which further accentuates his frame. He wears his white hair down. This hazel eyed easterner is not easily forgotten.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Shane took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To prove his worth to the world; and to find somewhere to settle down

Ideals: Athletic, Passionate, Gifted. Flaws: Impulsive, Mundane. Bonds: Attractive. Occupation: Stylist

Voice: Low and grunting

Attributes [hide]

Shane Copeland, Male Human Ranger 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)10 (+0) 11 (+0)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Blankley, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is constantly adorned with expensive silk clothing, often dyed in bright violet and grey, and wears rings and necklaces with large, colorful gems. His auburn hair is kept up in a ponytail inside a top hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Gifted from a young age, Randal studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Joker, Gifted. Flaws: Ugly, Insane. Bonds: Rich, Family. Occupation: Carter

Voice: Spits words with contempt

Attributes [hide]

Randal Blankley, Male Human Monk 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)9 (-1) 15 (+2)12 (+1)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 5000 sp. Red garnet (120 gp). Black opal (1300 gp). Red spinel (120 gp). Tiger eye turquoise (12 gp).


Social Check DCs


Tim Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His hair is cut close to his head. His eyes, though not visible through his cowl, are amber.

Personality: Cocky and sure of himself, he believes he is the best Knight born in the past three hundred years. He is an amazing painter.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His childhood dream was to be a Apothecary, but he was a colossal failure. He became a Knight soon after.

Motivation: Revenge; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Gifted. Bonds: Job, Religious, Enemies. Occupation: Knight

Voice: Old thin voice

Attributes [hide]

Tim Huckabee, Male Human Monk 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)16 (+3) 14 (+2)10 (+0)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc, Goblin, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Sard (60 gp).


Social Check DCs


Everard Ogden, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally shirtless and showing off his tattooed chest. His tied-back hair is auburn. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Everard grew up listening to his father's many stories. When Everard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: He's looking for his big break; and balancing his hectic life and new actor responsibilities is difficult

Flaws: Ugly, Depressed. Bonds: Adventurer, Military, Job. Occupation: Actor

Voice: Jamaican accent

Attributes [hide]

Everard Ogden, Male Human Sorcerer 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)16 (+3) 11 (+0)16 (+3)
Skills Athletics +2, Insight +3
Senses Passive Perception 10
Languages Common, Terran, Celestial, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 200 gp. Brown-green garnet (80 gp). Smoky quartz (60 gp). Azurite (4 gp).


Social Check DCs

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