Hubert Webley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is bald on top and has large auburn tufts of hair around his ears. His eyes are violet and he is always smoking a pipe.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with finding treasure.
History: He was born a particularly ugly child, much to the horror of his parents. His father was a soldier and died while he was still young. Hubert was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure.
Flaws: Ugly, Shy. Bonds: Rich, Adventurer, Military. Occupation: Glassblower
Voice: Excited and jittery
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Bertram Melancon, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He is physically well-built. He has styled his white hair well, parting it to the right. His eyes are gray and catlike.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Bertram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion
Flaws: Ugly, Shy, Hedonist. Bonds: Poor, Adventurer. Occupation: Dilettante
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 38000 sp. Jasper (60 gp). Black pearl (300 gp). 1 Breastplate.
Alex Halsey, Male Human [Permalink]
Personal [hide]
Description: This southern man wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. His clothes are grease stained in places. His chestnut hair is kept up in a ponytail inside a deerstalker hat. His thin eyebrows rest above his beady blue eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born in the south, but his parents moved at a very young age to the west. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Interpreter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 42 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. Eye agate (5 gp).
Reynard Marlowe, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'2" and wears loose pants and a collared shirt complete with sweater beneath his coat. His left hand appears badly burned and disfigured. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are amber.
Personality: He will rave to anyone who will listen. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He is untrained/undisciplined, which makes him dangerous.
Motivation: Regain custody of his daughter.
Ideals: Fighting. Flaws: Insane. Bonds: Family, Job. Occupation: Mortician
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 22 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Alexandrite (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Percival Digby, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of kukris on his belt, each one with a amethyst on the hilt. He has moderate length chestnut hair. This hazel eyed westerner is not easily forgotten.
Personality: Always inclined to offer people food he seems plenty friendly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He used his abilities to travel the world and help people.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Fighting, Philantrophist, Artistic. Flaws: Fearful. Bonds: Adventurer. Occupation: Layabout
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Alexandrite (1200 gp). Eye agate (15 gp). Black star sapphire (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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