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NPC Generator

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Advanced [show]


Rolf Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is red, and he wears a heavy black leather apron most of the time. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a clover on it. His auburn hair is matted, messy, and big. His eyes are a pleasant violet.

Personality: Eccentric and domineering, Rolf will drive conversation. He misses his home and complains about the freezing weather, even in summer.

History: He comes from a rich eastern family. Cursed with lycanthropy at a very young age, Rolf has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has a rivalry with the church that dominates his actions

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Immigrant, Rich. Occupation: Bounty Hunter

Voice: Gruff and masculine

Attributes [hide]

Rolf Quinton, Male Human Aristocrat 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)12 (+1) 14 (+2)9 (-1)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 5000 sp. Moonstone (80 gp). Rock crystal (80 gp). Alexandrite (500 gp). Alexandrite (500 gp).


Social Check DCs


Everard Marlee, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a well pressed and immaculate suit (or dress). He is bald on top and has large black tufts of hair around his ears. His eyes, though not visible through his cowl, are blue.

Personality: He can speak with the recently deceased. Everard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Everard took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Ugly, Hedonist, Disease. Occupation: Bellfounder

Voice: Old Prospector

Attributes [hide]

Everard Marlee, Male Human Ranger 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)16 (+3) 9 (-1)12 (+1)
Skills Arcana +6, Deception +4
Senses Passive Perception 9
Languages Common, Abyssal, Undercommon, Draconic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Raymond Harper, Male Human [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants. He is portly but not overly obese. His golden hair has been sun bleached extensively. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: This man loves poetry and to teach people poetry more than just about anything. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised by priests from a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Flaws: Addict. Bonds: Family, Religious, Mentor. Occupation: Performer

Voice: German accent

Attributes [hide]

Raymond Harper, Male Human Warrior 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)13 (+1) 12 (+1)9 (-1)
Skills Athletics +6, Performance +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Robert Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has no hair. He has hazel eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 7 years old his parents immigrated from the west. He dropped out of school before completing his studies. He has set out to sabotage the competition.

Motivation: Nothing but the best is good enough for him; and expand his business

Ideals: Logical, Impeccable. Flaws: Ugly, Racist. Bonds: Immigrant, Job. Occupation: Bowyer

Voice: Hissing voice

Attributes [hide]

Robert Palomarez, Male Human Expert 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 12 (+1)11 (+0) 8 (-1)9 (-1)
Skills Arcana +2, Athletics +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Kyle Hackney, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears baggy yellow pantaloons and a tan scarf. His right hand appears badly burned and disfigured. He wears his blonde hair down. He tend to wears goggles to shield his eyes.

Personality: He is irascible and easily irritated. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Sold as a small child to a necromancer, Kyle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's in love.

Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Mentor. Occupation: Map Maker

Voice: German accent

Attributes [hide]

Kyle Hackney, Male Human Druid 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)15 (+2) 11 (+0)17 (+3)
Skills Acrobatics +6, Intimidation +6
Senses Passive Perception 10
Languages Common, Goblin, Auran
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 30000 cp. Banded agate (10 gp). Violet garnet (600 gp). Chrysoprase (50 gp).


Social Check DCs

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