Bertram Fulton, Male Human [Permalink]
Personal [hide]
Description: This man wears a yellow Stetson hat and yellow clothes. He is muscular with a powerful set of arms. His moppish brown hair is in a traditional bowl cut. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is mildly Human supremacist, though he does not identify as such. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Bertram was raised in a hard working conservative environment. His childhood dream was to be a Sculptor, but he was a colossal failure. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to open a new tavern; and find a way to reverse the transformation of his brother
Ideals: Entrepeneur. Flaws: Addict, Racist. Bonds: Job, Family. Occupation: Carter
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: Silver ewer (70 gp). Solid gold idol (500 gp).
Gerard Barney, Male Human [Permalink]
Personal [hide]
Description: 6'3" and muscular, this western man very much looks the part of a Gardener. He has a red handlebar mustache and slicked back red hair. His eyes are likewise violet.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has all his life been fascinated with painting.
History: He was born in a small island village. A gypsy cursed him at a young age, leading to his ugly appearance. He then took over the family business and is one of the better Gardener for hire.
Motivation: He is unsatisfied with his job.
Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Job, Nature. Occupation: Gardener
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 12 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 8 (-1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 300 gp.
Dean Southey, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is renowned for his bright brown suits and hats. His silver hair is drawn into a tight pony tail with a clover scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, Dean has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and to get a good night's sleep
Ideals: Impeccable, Optimist. Flaws: Disease, Insomniac. Bonds: Attractive, Rich. Occupation: Courier
Voice: Low range voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 21 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 1100 gp. Aquamarine (900 gp). Jade (50 gp). Red spinel (50 gp). Deep blue spinel (900 gp). 1 Minor magic item. 1 Minor magic item.
Jocelyn Riley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has a hunchback. He has wavy black hair. His gray eyes peer out from beneath his top brown hat.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He works hard and plays hard.
History: He was always a brilliant, if unscrupulous mind. His childhood dream was to be a Shipwright, but he was a colossal failure. He has achieved small success as a Doctor.
Motivation: Sabotage a competitor.
Ideals: Logical. Flaws: Ugly, Hedonist, Insane. Bonds: Job. Occupation: Doctor
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Red garnet (140 gp). Pink pearl (140 gp). White pearl (140 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Dean Ramsey, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is generally shirtless and showing off his tattooed chest. He has dyed his greying black hair a little too much giving a sharp black color. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a logical person and will generally grow upset if things defy logic and science.
History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 10 years.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Logical. Flaws: Sensitive. Bonds: Mentor, Job, Rich. Occupation: Marshal
Voice: Squeaky
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 8 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. 1 Darkwood Buckler. 1 Half-Plate.
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