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Advanced [show]


Gerard Hayhurst, Male Human [Permalink]

Personal [hide]

Description: A 5'11" southern man, he is wearing a long, green, dusty cloak. His auburn hair and beard is wavy and long. His eyes, though not visible through his cowl, are brown.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Doctor

Voice: Boston accent

Attributes [hide]

Gerard Hayhurst, Male Human Bard 8
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)16 (+3) 14 (+2)7 (-2)
Skills Deception +1, Insight +5
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Halfling
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 70000 cp.


Social Check DCs


Alexandre Kitchur, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His hair is red and curly. He has gleaming, smiling amber eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is frequently practicing swordplay.

History: He was born in the east, but his parents moved at a very young age to the north. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Military, Immigrant. Occupation: Masseuse

Voice: Sleepy voice

Attributes [hide]

Alexandre Kitchur, Male Human Warlock 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 8 (-1)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 3000 sp.


Social Check DCs


Geoffrey Brixton, Male Human [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His hair is greying and his face has many wrinkles. He has brown eyes and a black hat with a brown feather.

Personality: He is witty, but his monotone delivery comes off as unnerving The war was a terrible time for him, and Geoffrey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Joker. Flaws: Depressed. Bonds: Adventurer, Rich, Military. Occupation: Interpreter

Voice: Posh accent

Attributes [hide]

Geoffrey Brixton, Male Human Bard 8
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)14 (+2) 16 (+3)15 (+2)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 13
Languages Common, Draconic, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 1200 gp. Citrine (40 gp). Blue quartz (5 gp). Rose (40 gp). Rhodochrosite (5 gp). Deep blue spinel (1000 gp). Deep blue spinel (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a brown vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair, while still mostly black, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His tongue was cut out and he uses sign language. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born at the edge of vast island. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.

Motivation: Wants a kiss; and he desires power and/or immortality

Flaws: Ugly, Disease. Bonds: Adventurer, Nature, Has a crush. Occupation: Carter

Voice: Scratchy, weak

Attributes [hide]

Dean Marleigh, Male Human Bard 9
Medium (5'10") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 58 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)12 (+1) 16 (+3)8 (-1)
Skills History +4, Survival +6
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 160 pp.


Social Check DCs


Patrick Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt with thin brown vertical stripes and black pants. His skin is fair and his fingers are delicate and long. His golden hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. As long as the job gets done he does not care how it got done.

History: From birth he was tutored by a cruel and relentless mentor. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He loathes his own lifestyle; and he is unsatisfied with his job

Ideals: Professionalism. Flaws: Ugly, Depressed. Bonds: Mentor, Job. Occupation: Shoemaker

Voice: Shortens vowels

Attributes [hide]

Patrick Marlee, Male Human Cleric 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)10 (+0) 8 (-1)14 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp.


Social Check DCs

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