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NPC Generator

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Advanced [show]


Raymond Alby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He typically wears black cloth garments or leather armor. His hair is auburn and very short. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Assassin. He is a ruthless business man, a trait he acquired from his father.

History: He is the product a well kept family trust fund and as such has never really known need. His parents enrolled him in a Bard school at a young age so that he could practice his druidic talents. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult.

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Assassin

Voice: Smoker's lung

Attributes [hide]

Raymond Alby, Male Human Bard 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)18 (+4) 12 (+1)14 (+2)
Skills Arcana +7, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Ignan, Druidic, Draconic, Auran
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153310000

Possessions: 500 gp. Alexandrite (1400 gp).


Social Check DCs


Gilbert Morley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'3" and wears a tan tunic with grey highlights, and long brown pants that bunch up around his shoes. He has done his best to style his brown hair to look like a famous performer. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and many goblins want him driven away

Flaws: Addict, Shy, Ugly. Bonds: Religious, Rich, Enemies. Occupation: Layabout

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gilbert Morley, Male Human Aristocrat 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 8 (-1)8 (-1) 12 (+1)4 (-3)
Skills Animal Handling +4, Athletics +7
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +7

Possessions: 300 gp. Brown-green garnet (150 gp). Hematite (10 gp). Brown-green garnet (150 gp).


Social Check DCs


Bertram Vance, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a colorful flower in his blonde hair. His blue eyes peer out from beneath his wide-brimmed white hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: He has passion for adventuring and risk.

Flaws: Depressed, Disease. Bonds: Attractive, Adventurer, Immigrant. Occupation: Bather

Voice: Gruff and masculine

Attributes [hide]

Bertram Vance, Male Human Rogue 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 13 (+1)9 (-1)
Skills Deception +1, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 16000 cp. Iolite (60 gp). Peridot (60 gp).


Social Check DCs


Raymond Ramsay, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally well dressed albeit a few years behind the times. His hair is blonde and very short. He is very pretty but has cold, dead eyes.

Personality: He has always had a great fascination with Human culture. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the north, but his parents moved at a very young age to the west. His family was turned out during the war. He and his family wandered north to less war torn lands. Since then, he has sought to make the best of life.

Motivation: Human compassion; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Racist, PTSD. Bonds: Attractive, Immigrant. Occupation: Architect

Voice: Loud with bravado

Attributes [hide]

Raymond Ramsay, Male Human Barbarian 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 12 (+1)14 (+2) 14 (+2)16 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Druidic, Infernal
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1

Possessions: Just what you see.


Social Check DCs


John Rutherford, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair has been sun bleached extensively. His ears are large.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.

Motivation: He is wracked by social anxiety; and retire the richest man in the west

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Fearful, Disease. Occupation: Sellsword

Voice: Tuts and clicks tongue

Attributes [hide]

John Rutherford, Male Human Paladin 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)15 (+2) 15 (+2)15 (+2)
Skills Persuasion +5, Survival +5
Senses Passive Perception 12
Languages Common, Auran, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Masterwork Common Melee.


Social Check DCs

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