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Advanced [show]


Diggory Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears a green cloak and cross-gartered black stockings. His auburn hair is kept up in a ponytail inside a deerstalker hat. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A true patriot, Diggory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Expand his business.

Flaws: Antagonistic. Bonds: Military, Mentor, Job. Occupation: Scribe

Voice: Whispers

Attributes [hide]

Diggory Wesley, Male Human Rogue 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 15 (+2)9 (-1) 17 (+3)11 (+0)
Skills Arcana +1, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. 1 Average lock.


Social Check DCs


Tim Acton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is still thick. He has a dull look in his green eyes.

Personality: Tim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. Energy wise he seems alert and responsive.

History: When he was but 3 years old his parents immigrated from the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: To clean up the streets; and to protect his home

Ideals: Artistic, Professionalism, Entrepeneur. Bonds: Immigrant, Guardian. Occupation: Blacksmith

Voice: Smoker's lung

Attributes [hide]

Tim Acton, Male Human Monk 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 12 (+1)10 (+0)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Wymar Nash, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a tan coat over a blue low-cut shirt, and a Stetson hat upon his head. His Stetson hat is riddled with cuts and holes. His eyes are amber and beady.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He plays an instrument quite well.

History: He was born several months after his mother was called into army service. Brilliant and gifted he never wanted to apply himself. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the east

Ideals: Philantrophist, Artistic, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Carpenter

Voice: Booming voice

Attributes [hide]

Wymar Nash, Male Human Adept 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 56 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 18 (+4)8 (-1) 12 (+1)11 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 300 gp. Fiery yellow corundum (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Hallewell, Male Human [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his red robe. He has a slight overbite and is overall scrawny. He wears a broad hat to hide his balding. His half smiles and amber eyes are beguiling and draw you in.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born in a small desert village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their son. He worked as a Architect, and he later adopted a second son.

Motivation: Sabotage a competitor; and his relatives are trying to arrange a marriage

Ideals: Opinionated. Bonds: Attractive, Family, Nature, Job. Occupation: Architect

Voice: Hissing voice

Attributes [hide]

Theodoric Hallewell, Male Human Rogue 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 16 (+3)15 (+2)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 13
Languages Common, Aquan, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears suspenders and blue workpants. His shirt is white, and he wears a heavy blue leather apron most of the time. He has a hunchback. His brown hair and beard is wavy and long. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered painting. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Ugly, Antagonistic, Forgetful. Bonds: Religious. Occupation: Soapmaker

Voice: Strong lisp

Attributes [hide]

Guy Ainsworth, Male Human Rogue 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 4 (-3)13 (+1) 16 (+3)15 (+2)
Skills Persuasion +4, Survival +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 50 pp. Iolite (20 gp).


Social Check DCs

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