Ernest Warwick, Male Human [Permalink]
Personal [hide]
Description: He wears dull pastel sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case, and carries crossbows. His auburn hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He believes the world needs to unite to get rid of giants once and for all.
History: He was born into a rich family. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has achieved small success as a Sailor.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Enemies, Rich. Occupation: Sailor
Voice: Low range voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 39 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 160 pp.
Lance Thornton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a grey coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. His blonde hair is cut short. His face is scarred and worn.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Lance took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and his religion dominates his actions
Ideals: Justice. Flaws: Ugly. Bonds: Religious, Rich, Nature. Occupation: Carpenter
Voice: Excited and jittery
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 13 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 10 (+0) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 300 gp. 1 Minor magic item.
Rolf Whitby, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He has a hunchback. His moppish white hair is in a traditional bowl cut. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: Abrasive and pushy, he has a hard time making friends. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Rolf was raised in a hard working conservative environment. Cursed with lycanthropy at a very young age, Rolf has worked very hard to control his curse. He became a Guard soon after.
Motivation: Expand his business; and sabotage a competitor
Flaws: Ugly, Antagonistic, Impulsive, Disease. Bonds: Job. Occupation: Guard
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 7 (-2) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Elven, Ignan, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 100 gp.
Gunter Brixton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Gifted from a young age, Gunter studied abroad. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Gifted. Bonds: Attractive, Rich, Family. Occupation: Miner
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 7 (-2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp.
Gilbert Shirley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is bald on top and has large golden tufts of hair around his ears. He tend to wears goggles to shield his eyes.
Personality: He is happy with his job as a Mason. He turns his eye from what people do, preferring to live and let live. Gilbert enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the east to a Mason, Gilbert learned a great deal about his mother's area of expertise. Brilliant and gifted he never wanted to apply himself. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Gifted, Logical. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Mason
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 34 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 16 (+3) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2
Possessions: 29000 cp.
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