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Advanced [show]


Kody Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His silver hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born the only child of a wealthy merchant. His druidic abilities were realized during a raid on his village. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and wants to work out more often

Ideals: Athletic, Passionate, Entrepeneur, Gifted. Bonds: Adventurer. Occupation: Miner

Voice: Prounounces S like Z

Attributes [hide]

Kody Gracey, Male Human Adept 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)18 (+4) 9 (-1)17 (+3)
Skills Intimidation +6, Investigation +7
Senses Passive Perception 9
Languages Common, Undercommon, Halfling, Abyssal, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Deep blue spinel (300 gp). Silver pearl (80 gp). Golden pearl (80 gp).


Social Check DCs


Roger Alston, Male Human [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his violet robe, and he perpetually has his ceremonial dagger ready. His head has been shaved. He has violet eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to loving parents in a slum to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Racist, Fearful. Bonds: Poor. Occupation: Bellfounder

Voice: Sounds elderly

Attributes [hide]

Roger Alston, Male Human Monk 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 15 (+2)12 (+1)
Skills Investigation +3, Stealth +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 20000 cp.


Social Check DCs


Don Warwick, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears skinny pants and wears a green and brown robe with the hood down. His brown hair and beard is wavy and long. His gray eyes are passionate and lively.

Personality: Prone to second guessing himself, he comes off as nervous. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a plains tribe. Don liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire; and he's in love

Ideals: Logical. Flaws: Shy. Bonds: Poor, Nature, Has a crush. Occupation: Crown-heir

Voice: Aggressive tone

Attributes [hide]

Don Warwick, Male Human Rogue 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)12 (+1) 10 (+0)13 (+1)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Hubert Badger, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears a sleeveless long coat of deep brown leather and dull red iron scale mail. His hair is long and blonde with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His eyes are amber and beady.

Personality: He is overprotective of those who hire his services. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of northern immigrants he idolized his father. He went to a religious school and was inspired by the priests there in charitable deeds. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is terrified, and will act out of fear.

Flaws: Ugly, Fearful. Bonds: Guardian, Immigrant, Religious. Occupation: Shipwright

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hubert Badger, Male Human Aristocrat 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)10 (+0) 11 (+0)16 (+3)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Theobald Hornsby, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears many layers of old clothing at all times. With a patchy blonde beard and wild blonde hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His tongue was cut out and he uses sign language. He has a small toy that he constantly fidgets with.

History: Born to a Healer, his father struggled to pay the bills. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Ideals: Entrepeneur. Flaws: Ugly, Disease, Addict. Bonds: Poor, Family. Occupation: Ploughman

Voice: Speaks with back of mouth

Attributes [hide]

Theobald Hornsby, Male Human Ranger 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)11 (+0) 15 (+2)11 (+0)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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