Roger Lindsey, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears professional attire. His silver hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He always tries to repair and not replace. It was this mentality that drove him into the Stylist business.
History: Gifted from a young age, Roger studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stylist. He inherited the family business which he has now maintained for 9 years.
Motivation: Balancing his hectic life and new Stylist responsibilities is difficult.
Ideals: Persistence, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Stylist
Voice: Strong lisp
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 42 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 12000 sp.
Gerald Brixton, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a yellow costume with the symbols of the sun god on his torso. His red hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a ruthless business man, a trait he acquired from his mother.
History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Roofer and found it very stressful. He has drifted from career to career and currently works as a Roofer.
Motivation: Retire the richest man in the north; and expand his business
Ideals: Entrepeneur, Fighting. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Roofer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Ignan, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 20000 sp. 1 Minor magic item.
Kyle Garrick, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses well, wearing black shirts, loose pants, and blazers most of the time. His hair is always cut to a buzz. His skin is flawless and his green eyes scan people very quickly.
Personality: He acts crazy and hedonistic. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Kyle was born in the west. At a young age he loved to build and create. When Kyle reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their son. He worked as a Healer, and he later adopted a second son.
Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers
Ideals: Persistence. Flaws: Hedonist. Bonds: Attractive, Military, Family. Occupation: Healer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 8 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 7 (-2) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Terran, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Silver pearl (120 gp). 1 Minor magic item.
Geoffrey Stapleton, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He carries a battered greataxe and tarnished warhammer as well. His hair is blonde, silky, and of moderate length. His fierce hazel eyes like to dwell on things.
Personality: He can speak with the recently deceased. He is obsessed with a lost civilization.
History: Geoffrey lived on a farm with his father, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Fighting, Gifted. Bonds: Attractive, Adventurer, Family. Occupation: Bricklayer
Voice: Posh accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 19000 sp. 1 Masterwork Artisan’s tools.
Geoffrey Acton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a faded coat and loose pants complete with top hat. His hair is auburn and very short. He is baby faced.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Geoffrey lived on a farm with his father, near the main road leading to a nearby town. Geoffrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: An old rival family wants him found.
Ideals: Fighting. Flaws: Shy, Disease. Bonds: Nature, Family. Occupation: Bookbinder
Voice: Sleepy voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 42 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
Possessions: 1000 sp. 1 Minor magic item.
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