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Advanced [show]


Heward Middleton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears just a blue suit. His hair is long and red with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Heward wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is able to make almost anything out of random pieces of junk.

History: He was born at the edge of vast mountains. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Disciplined, Gifted. Bonds: Immigrant, Nature, Job. Occupation: Roofer

Voice: American accent

Attributes [hide]

Heward Middleton, Male Human Fighter 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)14 (+2) 9 (-1)10 (+0)
Skills Deception +3, Insight +2
Senses Passive Perception 9
Languages Common, Draconic, Auran
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Chalcedony (40 gp). Black pearl (600 gp). Black pearl (600 gp). Violet garnet (600 gp).


Social Check DCs


Solomon Deighton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears bulky green painted plate armor. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are amber.

Personality: He is very quiet and rarely speaks above a whisper. He has a small toy that he constantly fidgets with.

History: Solomon hails from a village terrorized by goblins. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by goblins. Solomon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he has a rivalry with the church that dominates his actions

Flaws: Shy, Addict. Bonds: Enemies, Religious. Occupation: Bowyer

Voice: Relaxed voice

Attributes [hide]

Solomon Deighton, Male Human Rogue 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)17 (+3) 9 (-1)13 (+1)
Skills Acrobatics +4, Arcana +6
Senses Passive Perception 9
Languages Common, Auran, Orc, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6

Possessions: 700 gp. Violet garnet (200 gp). 1 Minor magic item.


Social Check DCs


Henry Barton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his black hair down. He wears a mask on his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Henry has worked very hard to control his curse. After a long history of fighting, Henry and his spouse have recently divorced.

Motivation: Retire the richest man in the east; and wants to work out more often

Ideals: Entrepeneur, Athletic. Flaws: Antagonistic, Fearful, Disease. Occupation: Adventurer

Voice: Uses sign language

Attributes [hide]

Henry Barton, Male Human Aristocrat 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)7 (-2) 13 (+1)4 (-3) 15 (+2)12 (+1)
Skills Deception +4, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +1 / 2d6-2, Grapple +4

Possessions: 20000 cp.


Social Check DCs


Anselm Enfield, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. He carries with him a set of bastard swords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He keeps his long white hair kept up in a rat tail. His green eyes are slightly larger than normal.

Personality: He snorts whenever he laughs or is feeling confident. He is a font of random trivia from the lore and stories he has discovered

History: Born in a small village he learned the ways of the warrior from his father. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Revenge; and further expansion of business

Ideals: Fighting, Logical. Flaws: Racist. Bonds: Attractive, Job, Enemies. Occupation: Dyer

Voice: Mumbles to self between sentences

Attributes [hide]

Anselm Enfield, Male Human Expert 9
Medium (6'3") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 46 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)17 (+3) 8 (-1)13 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common, Goblin, Druidic, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +3

Possessions: 13000 sp. A life-sized copper and silver statuette of a cockatrice. (90 gp). Gold dragon comb with red garnet eye (1300 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp).


Social Check DCs


Cory Richie, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a blue coat over a black low-cut shirt, and a deerstalker hat upon his head. His chestnut hair is slicked back into a classic pompadour. This violet eyed northerner is not easily forgotten.

Personality: He is happy with his job as a Carter. He turns his eye from what people do, preferring to live and let live. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Cory was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He was granted psionic powers by his dying sister.

Motivation: An old rival family wants him found; and balancing his hectic life and new carter responsibilities is difficult

Ideals: Gifted. Bonds: Job, In love, Attractive, Family. Occupation: Carter

Voice: Sighs a lot, exhausted

Attributes [hide]

Cory Richie, Male Human Rogue 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)11 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 16000 cp.


Social Check DCs

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