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NPC Generator

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Advanced [show]


Nicholas Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely violet suit with green socks and a vest with buckled shoes. His black hair is smooth and relatively long. His blue eyes are slightly larger than normal.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Nicholas grew up listening to his father's many stories. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has achieved small success as a Ploughman.

Motivation: He has passion for adventuring and risk; and to unite with his sister

Flaws: Insane. Bonds: Job, Military, Adventurer, Family. Occupation: Ploughman

Voice: Timid voice

Attributes [hide]

Nicholas Gladstone, Male Human Barbarian 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 72 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +5

Possessions: 700 gp.


Social Check DCs


Randal Rodney, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears brown painted combat armor at almost all times. His hair is silver, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: His tongue was cut out and he uses sign language. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to loving parents in a slum to the east. Cursed with unlife at a very young age, Randal has worked very hard to control his curse. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss; and wants his loneliness to end

Flaws: Disease. Bonds: Attractive, Has a crush, Poor. Occupation: Locksmith

Voice: Whispers

Attributes [hide]

Randal Rodney, Male Human Commoner 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)16 (+3) 9 (-1)15 (+2)
Skills Animal Handling +1, Stealth +2
Senses Passive Perception 9
Languages Common, Infernal, Aquan, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Rolf Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tan costume with the symbols of luck on his torso. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the west, but his parents moved at a very young age to the east. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and further expansion of business

Ideals: Athletic, Joker. Flaws: Greedy. Bonds: Immigrant, Nature. Occupation: Mortician

Voice: Hissing voice

Attributes [hide]

Rolf Marleigh, Male Human Barbarian 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 57 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)7 (-2) 15 (+2)12 (+1)
Skills History +1, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Ralf Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a dagger on it. His silver hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Ralf speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Ralf lived on a farm with his mother, near the main road leading to a nearby town. Ralf was born on a far northern desert where he grew up under the tutelage of his mother, an expert Bather. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants his loneliness to end.

Ideals: Impeccable. Bonds: Has a crush, Adventurer, Family, Immigrant. Occupation: Bather

Voice: Thin and wheezing

Attributes [hide]

Ralf Jacobs, Male Human Aristocrat 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)13 (+1) 15 (+2)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1200 gp. Gold and topaz bottle stopper cork (1800 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp).


Social Check DCs


Anselm Trollope, Male Human [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a grey scarf. He is physically well-built. He has no hair. His eyes are gray and catlike.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Bather father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and money/treasure

Ideals: Joker, Artistic. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Brewer

Voice: Prounounces S like Z

Attributes [hide]

Anselm Trollope, Male Human Warrior 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)6 (-2) 10 (+0)15 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp.


Social Check DCs

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