Roger Dryden, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze. With a patchy white beard and wild white hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As long as the job gets done he does not care how it got done.
History: Roger hails from a village terrorized by goblins. He has chosen to use the inheritance that was left to him frivolously. He became a Sage soon after.
Motivation: He wants revenge against goblins.
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Enemies, Job. Occupation: Sage
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 23 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 1100 gp.
Frederick Cason, Male Human [Permalink]
Personal [hide]
Description: This man wears baggy blue pantaloons and a red scarf. He is muscular with a powerful set of arms. His brown hair is slicked back into a classic pompadour. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Stoic and calm, he prefers to meditate than take action. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born several months after his mother was called into army service. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break.
Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Military, Adventurer. Occupation: Interpreter
Voice: Whispers
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Hubert Hornsby, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'6". He is wearing a long, grey cloak. His hair is short and chestnut. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He got into the Tailor business at a young age. In his youth he was a Servant, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Since then, he has sought to make the best of life.
Motivation: Retire the richest man in the north; and balancing his hectic life and new tailor responsibilities is difficult
Ideals: Optimist, Fighting, Entrepeneur. Flaws: PTSD. Bonds: Job. Occupation: Tailor
Voice: Boston accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 38 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 8 (-1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Infernal
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gomory Halsey, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears rags and sports a simple walking cane. With bright black hair and a scraggly beard. His eyes are amber and beady.
Personality: Confrontational and typically high on some drug or another. He does not believe in violence as a means to an end. He is a dedicated Actor but believes his peers are too gung-ho.
History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Pacifist. Flaws: Ugly, Addict, Disease. Bonds: Poor, Religious. Occupation: Actor
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.
Theodoric Gentry, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is dressed in earthy colors with a black and brown handkerchief worn on his left side. His head has been shaved. His ears are large.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not believe in violence as a means to an end. He is a dedicated Knight but believes his peers are too gung-ho.
History: Theodoric was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark
Ideals: Pacifist. Flaws: Ugly, Depressed. Bonds: Job, Adventurer. Occupation: Knight
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 39 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 10000 sp.
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