Jocelyn Oakes, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He has a chestnut handlebar mustache and slicked back chestnut hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is mildly Human supremacist, though he does not identify as such. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better trade route.
Motivation: He's looking for his big break; and he has a rivalry with the church that dominates his actions
Flaws: Racist. Bonds: Attractive, Religious, Mentor, Adventurer. Occupation: Shepherd
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 50 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 7000 sp.
Roger Van Es, Male Human [Permalink]
Personal [hide]
Description: Standing 5'1", this man dresses in white turtlenecks beneath a tan coat with blue slacks. His blonde hair is singed and shortened. He tend to wears goggles to shield his eyes.
Personality: Always inclined to offer people food he seems plenty friendly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born at the edge of vast forest. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Enemies, Nature. Occupation: Miller
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp. 1 Silk rope. 1 Masterwork Thieves’ tools.
Ernest Ogden, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is greasy and uncared for. His thin eyebrows rest above his beady violet eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also is a firm believer in the manly ideal.
History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Fighting. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Servant
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 60 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 18 (+4) | 16 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Gnoll, Halfling
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. Old masterpiece painting (1800 gp). Jeweled electrum ring (2000 gp). Large well-done wool tapestry (400 gp).
Wymar Haley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears tight fighting clothing, which leaves very little to the imagination. Beneath his clothing is a huge mess of scar tissue. With a patchy brown beard and wild brown hair. He wears crescent spectacles with a black brim.
Personality: He can speak with the recently deceased. Wymar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Wymar was born in the east. At a young age he loved to build and create. After coming to the age of reason, Wymar took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting, Gifted, Persistence. Flaws: Hedonist. Bonds: Slave. Occupation: Cook
Voice: Squeaky
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Lance Clare, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel coat over a grey low-cut shirt, and a small hat upon his head, and he perpetually has his axe ready. He wears his blonde hair up. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He acts crazy and hedonistic. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born the only child of a wealthy merchant. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To reunite with his absent mother; and marry his brother to traveling adventurers
Ideals: Fighting, Entrepeneur. Flaws: Addict, Hedonist. Bonds: Family. Occupation: Fisher
Voice: Booming voice
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 9)
Armor Class 9
Hit Points 63 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0
Possessions: 1200 gp.
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