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NPC Generator

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Advanced [show]


John Remington, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan shirt with thin green vertical stripes and brown pants. He is muscular with a powerful set of arms. His hair is cut close to his head. His violet eyes lackadaisically let the world flow into them.

Personality: Aggressive, abrasive, and angry, John embodies much of what other species detest in the Humans. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born at the edge of vast plains. There was a wharf not far from home where he often wandered off to fish. He then took over the family business and is one of the better Masseuse for hire.

Motivation: He feels kind of lost in life; and expand his business

Ideals: Joker. Flaws: Antagonistic, Depressed. Bonds: Nature, Job. Occupation: Masseuse

Voice: Pronounces difficult words wrong

Attributes [hide]

John Remington, Male Human Paladin 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)7 (-2) 11 (+0)10 (+0)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp.


Social Check DCs


Cory Hastings, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man very much looks the part of a Jeweler, and a wedding ring on his right hand. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He always tries to repair and not replace. It was this mentality that drove him into the Jeweler business.

History: His parents moved while he was still in utero so he is the first generation to be born here. There was a wharf not far from home where he often wandered off to fish. He has drifted from career to career and currently works as a Jeweler.

Motivation: Further expansion of business; and wishes to resurrect an old love

Ideals: Persistence. Bonds: Job, In love, Nature, Immigrant. Occupation: Jeweler

Voice: Sleepy voice

Attributes [hide]

Cory Hastings, Male Human Monk 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Ralf Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears a violet vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is slicked back into a classic pompadour. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He would rather hide behind his crafts than deal with other people.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Ralf was left his father's suit of armor and trained in its use and care. After a long history of fighting, Ralf and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Military. Occupation: Blacksmith

Voice: Ums and uhs a lot

Attributes [hide]

Ralf Bentley, Male Human Bard 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)12 (+1) 10 (+0)17 (+3)
Skills Acrobatics +4, Intimidation +6
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 300 gp.


Social Check DCs


John Hampton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. His brown hair is drawn into a tight pony tail with a rose scrunchie. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: John wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of a Shepherd, who enjoyed hunting, John was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Disciplined, Philantrophist. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Courier

Voice: Jittery and nervous

Attributes [hide]

John Hampton, Male Human Sorcerer 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)15 (+2) 17 (+3)10 (+0)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Auran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 18000 cp.


Social Check DCs


Wymar Southey, Male Human [Permalink]

Personal [hide]

Description: A 5'9" southern man, he wears a fancy black suit. He has a long blonde beard with little hanging trinkets. His eyes are likewise amber.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with finding treasure.

History: Wymar was born in the south. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's looking for his big break.

Ideals: Disciplined, Persistence. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Fisher

Voice: Farmer accent

Attributes [hide]

Wymar Southey, Male Human Commoner 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)14 (+2) 17 (+3)13 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 13
Languages Common, Undercommon, Orc
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1500 sp.


Social Check DCs

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