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NPC Generator

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Advanced [show]


Peter Read, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He wears silk and lounges about seductively. His tied-back hair is silver. His eyes are violet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is able to make almost anything out of random pieces of junk.

History: Peter was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Impeccable, Gifted. Bonds: Attractive, Poor, Adventurer. Occupation: Stableman

Voice: Low and grunting

Attributes [hide]

Peter Read, Male Human Expert 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)11 (+0) 15 (+2)14 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 7000 sp.


Social Check DCs


Miles Wakefield, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally well dressed albeit a few years behind the times. His white hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He snorts whenever he laughs or is feeling confident. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Mercenary, but he got bored and became a Tailor. He became a Tailor soon after.

Motivation: Balancing his hectic life and new Tailor responsibilities is difficult; and to get a good night's sleep

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Immigrant, Job. Occupation: Tailor

Voice: Soothing and warm

Attributes [hide]

Miles Wakefield, Male Human Druid 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)15 (+2) 11 (+0)11 (+0)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 10
Languages Common, Giant, Orc
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs


Don Denholm, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a perfectly clean shirt and pair of pants. His hair is long and red with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He speaks before he thinks and is too direct. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the north to a Painter, Don learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He has worked as a Painter like his mother before him.

Motivation: To settle down with his crush; and wants his loneliness to end

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Job, Rich, Has a crush. Occupation: Painter

Voice: Voice breaks

Attributes [hide]

Don Denholm, Male Human Barbarian 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 12 (+1)16 (+3)
Skills Animal Handling +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Crowbar.


Social Check DCs


Gunter Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in black turtlenecks beneath a white coat with green slacks. His hair is blonde and curly. His fierce gray eyes like to dwell on things.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is frequently practicing swordplay.

History: He was born several months after his mother was called into army service. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: To protect his home; and he wants nothing more than to rejoin the army

Flaws: Antagonistic. Bonds: Military, Adventurer, Guardian. Occupation: Barkeep

Voice: Stutters

Attributes [hide]

Gunter Lindsay, Male Human Wizard 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 17 (+3)14 (+2) 16 (+3)9 (-1)
Skills Athletics +2, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 900 sp. 1 Half-Plate.


Social Check DCs


Trym Fidget, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tattered old clothes. His moppish black hair is in a traditional bowl cut. He has gleaming, smiling violet eyes.

Personality: He is a Fletcher first and foremost. He believes firmly that knowledge should be universal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born on a small isolated farm. Trym liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Further expansion of business; and he's looking for his big break

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Fletcher

Voice: Complex vocabulary, royal

Attributes [hide]

Trym Fidget, Male Human Bard 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 48 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)12 (+1) 10 (+0)14 (+2)
Skills Arcana +4, Stealth +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 3000 sp. Black star sapphire (1200 gp). 1 Minor magic item.


Social Check DCs

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