William Leighton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a very tight haircut. He wears a mask on his face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. He has worked as a Marshal like his mother before him.
Motivation: He has a rivalry with the Church that dominates his actions; and to be a roofer again
Ideals: Athletic. Flaws: Disease. Bonds: Job, Religious. Occupation: Marshal
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Gnome
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 22000 cp. 1 Minor magic item.
Simon Sutherland, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a weathered and beat up set of banded mail beneath an oversized grey coat. His golden hair is singed and shortened. His brown eyes peer out from beneath his Stetson grey hat.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to find somewhere to settle down
Ideals: Joker, Artistic. Flaws: Ugly, Antagonistic. Occupation: Sage
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 7 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Hubert Spaulding, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears professional attire. He sports a long golden beard, and similarly colored long hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Flattery will make him almost putty in your hands.
History: Hubert was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Actor, but doesn't like to broadcast it.
Motivation: He wants revenge against brigands; and someone believes him a fraud
Flaws: Antagonistic, Selfish. Bonds: Attractive, Job, Enemies. Occupation: Carter
Voice: German accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 22 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Undercommon, Orc
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp. 3 Antitoxin. 5 Acid flasks. 3 Alchemist’s fire.
Peter Kensley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears very tight pants and wife beaters, though occasionally he sports a brown coat. His silver hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Peter is combative with any and all who dare try his patience in the slightest.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Peter and his spouse have recently divorced.
Motivation: Nothing but the best is good enough for him; and money/treasure
Ideals: Athletic, Justice, Impeccable. Flaws: Antagonistic. Bonds: Rich. Occupation: Adventurer
Voice: Italian accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Gold and topaz bottle stopper cork (400 gp). Gold and topaz bottle stopper cork (400 gp). Brass mug with jade inlays (500 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Diggory Van Es, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear tan clothing when he does not wear armor. He has done his best to style his blonde hair to look like a famous performer. His eyes are likewise green.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Diggory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Diggory was born in the south. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered singing. He hasn't been sleeping well lately.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion
Ideals: Persistence, Artistic. Flaws: Hedonist, Insomniac. Bonds: Adventurer. Occupation: Courier
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: Tourmaline (70 gp). Obsidian (8 gp). Iolite (30 gp). Rhodochrosite (8 gp).
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Their contribution stands as a beacon of hope for all adventurers!
