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NPC Generator

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Advanced [show]


Justin Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a slight overbite and is overall scrawny. His blonde hair is lengthy and is close to two feet long. This brown eyed northerner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the north. He is a ruthless business man, a trait he acquired from his father.

History: Born to a pair of adventurers, Justin grew up listening to his father's many stories. He worked as a nervous Armorer and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants to meet his childhood hero; and a strong sense of loyalty to human people

Ideals: Pacifist, Entrepeneur. Flaws: Racist. Bonds: Adventurer, Job. Occupation: Armorer

Voice: High pitched, excited

Attributes [hide]

Justin Spaulding, Male Human Expert 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)14 (+2) 14 (+2)9 (-1)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Infernal, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Amethyst (140 gp). 4 Thunderstones. 2 Acid flasks. 2 Tanglefoot bags. 2 Antitoxin.


Social Check DCs


Gerald Darby, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear white clothing when he does not wear armor. His hair, while still mostly golden, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: Cocky and sure of himself, he believes he is the best Fletcher born in the past three hundred years. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the south to a Fletcher, Gerald learned a great deal about his father's area of expertise. He has had some formal singing training, and achieved minor success. Now he works as a singing tutor during his time off.

Motivation: To find somewhere to settle down; and further expansion of business

Ideals: Artistic, Logical. Flaws: Mundane. Bonds: Job, In love. Occupation: Fletcher

Voice: High pitched, excited

Attributes [hide]

Gerald Darby, Male Human Wizard 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)13 (+1) 12 (+1)10 (+0)
Skills Athletics +3, Stealth +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1300 sp. 1 Masterwork manacles. 1 Good lock.


Social Check DCs


Clerebold Dumph, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in earthy colors with a grey and violet handkerchief worn on his right side. His white hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: He has always had a great fascination with Human culture. He is lazy and tries to find solutions quickly.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Human people.

Flaws: Racist, Lazy, Disease. Bonds: Nature. Occupation: Bather

Voice: Nasally tone

Attributes [hide]

Clerebold Dumph, Male Human Expert 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 10 (+0)15 (+2) 13 (+1)10 (+0)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Celestial
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 8000 cp.


Social Check DCs


Heward Ashton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He has a small bristly mustache and wavy blonde hair. He has a tattooed face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Heward grew up listening to his father's many stories. He was an athlete and attended two major summer competitions. He never won. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Attractive, Adventurer. Occupation: Painter

Voice: Scottish accent

Attributes [hide]

Heward Ashton, Male Human Wizard 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills Athletics +3, Religion +5
Senses Passive Perception 11
Languages Common, Undercommon, Auran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp.


Social Check DCs


Godfrey Nash, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man tends to wear a blue poncho over his likewise colored trousers and shirt. He has shaved his head bald. His eyes are violet and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Godfrey hails from a village terrorized by goblins. He helped his mother out around the business and became quite the natural. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.

Motivation: He is terrified, and will act out of fear; and someone believes him a fraud

Ideals: Joker, Philantrophist. Flaws: Fearful. Bonds: Enemies, Job. Occupation: Carpenter

Voice: Excited and jittery

Attributes [hide]

Godfrey Nash, Male Human Aristocrat 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)7 (-2) 10 (+0)9 (-1)
Skills Athletics +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 3000 sp.


Social Check DCs

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