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NPC Generator

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Advanced [show]


Geoffrey Carlton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a pastel vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His brown hair has been sun bleached extensively. His half smiles and green eyes are beguiling and draw you in.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born at the edge of vast desert. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Artistic. Bonds: Attractive, Rich, Nature. Occupation: Apothecary

Voice: Hissing voice

Attributes [hide]

Geoffrey Carlton, Male Human Paladin 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 30000 cp.


Social Check DCs


Chad Hale, Male Human [Permalink]

Personal [hide]

Description: A 5'2" eastern man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is kept up in a ponytail inside a feathered hat. His ears are large.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He enjoys reading and quiet.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and his religion dominates his actions

Ideals: Justice, Logical. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Bounty Hunter

Voice: High pitched and raspy

Attributes [hide]

Chad Hale, Male Human Ranger 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: Alexandrite (700 gp). Blue sapphire (1100 gp). Violet garnet (700 gp).


Social Check DCs


Shane Enfield, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of greataxes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is long and red with streaks of chestnut, and is pulled back with small violet clips. His beard is chestnut, braided, and well cared for. His face is covered beneath a completely black helmet.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shane is combative with any and all who dare try his patience in the slightest.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Shipwright

Voice: Spits words with contempt

Attributes [hide]

Shane Enfield, Male Human Druid 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 15 (+2)10 (+0) 16 (+3)17 (+3)
Skills Investigation +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 13000 cp. Pink pearl (40 gp).


Social Check DCs


Adelard Wellington, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man has a large black mantle and cape that has been intricately interwoven into his tan robe and is in decent physical shape. His chestnut hair, when down, is lengthy. His brown eyes dart from person to person.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Sold as a small child to a wizard, Adelard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a mechanic, and taught him how to fix just about anything. Some 10 years later his spouse died after the birth of his son. Heartbroken, Adelard never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To reunite with his absent father; and marry his brother to traveling adventurers

Ideals: Optimist, Persistence. Bonds: In love, Mentor, Family. Occupation: Interpreter

Voice: Creaky witch voice

Attributes [hide]

Adelard Wellington, Male Human Warlock 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)8 (-1) 13 (+1)11 (+0)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70 pp.


Social Check DCs


Thomas Lincoln, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He wears his chestnut hair down. His eyes are likewise amber.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Thomas was born on a far western island where he grew up under the tutelage of his father, an expert Performer. He now spends his time doing works of charity.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Adventurer, Immigrant. Occupation: Performer

Voice: Ums and uhs a lot

Attributes [hide]

Thomas Lincoln, Male Human Bard 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)9 (-1) 12 (+1)10 (+0)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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