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Advanced [show]


Guy Sutton, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His white hair is braided into rings. His blue eyes are slightly larger than normal.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is skeptical of what others tell him and is slow to trust.

History: Guy lived on a farm with his mother, near the main road leading to a nearby town. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and doesn't want to be a performer and was forced into it by his family

Flaws: Secretive, Shy. Bonds: Attractive, Family, Religious. Occupation: Performer

Voice: Dark and ominous

Attributes [hide]

Guy Sutton, Male Human Barbarian 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 45 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)16 (+3) 11 (+0)9 (-1)
Skills Perception +3, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Draconic, Giant, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Rolf Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is physically well-built. He has done his best to style his red hair to look like a famous performer. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is an amazing painter.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Rolf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against goblins

Ideals: Joker, Gifted, Fighting. Flaws: Ugly. Bonds: Nature. Occupation: Barrister

Voice: Slow speaker

Attributes [hide]

Rolf Churchill, Male Human Aristocrat 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Guy Spalding, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a white middle class family as the only child. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. By chance he met his sister recently and the two have been together since.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he seems to be bored by most things

Ideals: Gifted. Flaws: Insane, Mundane. Bonds: Family, Debt. Occupation: Spice Merchant

Voice: Mousy voice

Attributes [hide]

Guy Spalding, Male Human Adept 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 8 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)14 (+2) 17 (+3)17 (+3)
Skills Insight +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Aquan, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: Just what you see.


Social Check DCs


Adelard Clapham, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. His silver hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Cocky and sure of himself, he believes he is the best Sage born in the past three hundred years. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Adelard grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and sabotage a competitor

Flaws: Insomniac, Impulsive. Bonds: Rich, Job, Adventurer, Attractive. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Adelard Clapham, Male Human Paladin 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)10 (+0) 11 (+0)12 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2400 sp. White pearl (120 gp). Freshwater pearl (14 gp). Tourmaline (120 gp).


Social Check DCs


John Wheatley, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he is dressed in an above average manner. His tied-back hair is red. He wears a mask on his face.

Personality: John wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a white middle class family as the only child. There was a wharf not far from home where he often wandered off to fish. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Disciplined. Flaws: Mundane. Bonds: Attractive, Family, Nature. Occupation: Painter

Voice: Low range voice

Attributes [hide]

John Wheatley, Male Human Monk 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)14 (+2) 7 (-2)11 (+0)
Skills Performance +3, Stealth +1
Senses Passive Perception 8
Languages Common, Draconic, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 800 gp. Fiery yellow corundum (1100 gp). Sard (20 gp). Aquamarine (400 gp). Violet garnet (400 gp).


Social Check DCs

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