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Advanced [show]


Miles Watson, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears suspenders and yellow workpants. His shirt is tan, and he wears a heavy yellow leather apron most of the time and is in decent physical shape. His hair is always cut to a buzz. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Flattery will make him almost putty in your hands.

History: He was born at the edge of vast plains. He moved from fad to fad and when he turned 15 he discovered writing. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and a rival would like him out of the picture

Ideals: Artistic. Flaws: Antagonistic, Selfish. Bonds: Attractive, Nature. Occupation: Barrister

Voice: Laughs frequently while speaking

Attributes [hide]

Miles Watson, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)10 (+0) 13 (+1)16 (+3)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 900 sp.


Social Check DCs


Simon Acton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear blue pants and tee shirts. His silver hair is long and unkept. His eyes, though not visible through his cowl, are blue.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a font of random trivia from the lore and stories he has discovered

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world; and wants to raise his children well

Ideals: Logical, Fighting. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Simon Acton, Male Human Commoner 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)15 (+2) 10 (+0)7 (-2)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Auran, Ignan
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: Silver comb with moonstones (800 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Anthony Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears tight fitting clothing which further accentuates his frame. He has moderate length auburn hair. He wears a mask on his face.

Personality: He is calm most of the time but flees social interaction. He invites people to come help in his community garden.

History: Anthony hails from a village terrorized by goblins. In his 17th year, his parents were killed by a goblins raid, leaving Anthony alone in the world. After a stint in an orphanage, he was adopted. Since then, he has sought to make the best of life.

Motivation: To find somewhere to settle down; and he is content

Ideals: Philantrophist, Optimist. Flaws: Shy, Mundane. Bonds: Attractive, Enemies. Occupation: Painter

Voice: Speaks with a cold

Attributes [hide]

Anthony Ainsley, Male Human Paladin 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)9 (-1) 15 (+2)16 (+3)
Skills Acrobatics +6, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp. Brass mug with jade inlays (200 gp).


Social Check DCs


Henry Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin green vertical stripes and grey pants. He is portly but not overly obese. His head has been shaved. His ears are large.

Personality: Abrasive and pushy, he has a hard time making friends. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Henry was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: He's repulsed by the PC; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, Family. Occupation: Sage

Voice: Speaks with a cold

Attributes [hide]

Henry Thackeray, Male Human Warrior 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)13 (+1) 8 (-1)10 (+0)
Skills Medicine +2, Stealth +2
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 300 gp. Black star sapphire (1100 gp). Golden pearl (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Bradly, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a grey vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his grey boots flare out at the collars and is in decent physical shape. His hair is always cut to a buzz. He wears an eyepatch.

Personality: He is almost excessively polite to everyone, even when angry. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His parents moved while he was still in utero so he is the first generation to be born here. Adelard was born on a far southern mountains where he grew up under the tutelage of his father, an expert Glassblower. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Shy. Bonds: Rich, Immigrant, Enemies. Occupation: Glassblower

Voice: Speaks with back of mouth

Attributes [hide]

Adelard Bradly, Male Human Wizard 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 16 (+3)14 (+2)
Skills Medicine +6, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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