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Advanced [show]


Guy Middleton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a white vest and prefers brown and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is short and silver. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Guy wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: The child of northern immigrants he idolized his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Actor

Voice: Jittery and nervous

Attributes [hide]

Guy Middleton, Male Human Warrior 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)13 (+1) 16 (+3)13 (+1)
Skills Investigation +4, Performance +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. Obsidian (5 gp). Golden pearl (150 gp).


Social Check DCs


Gunter Shelby, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he usually wears his white robe and has his monstrous two handed axe always slung over his shoulder. His hair is long and silver with streaks of brown, and is pulled back with small white clips. His beard is brown, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the south his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the south, certain he would find work there.

Motivation: He wants revenge against illithids; and to clean up the streets

Ideals: Extrovert. Bonds: Attractive, Poor, Immigrant. Occupation: Barrister

Voice: Eastern European accent

Attributes [hide]

Gunter Shelby, Male Human Monk 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 19 (+4)12 (+1) 12 (+1)16 (+3)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. Freshwater pearl (13 gp). Amethyst (140 gp).


Social Check DCs


Adelard Chester, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan costume with the symbols of the four houses of cards on his torso. He is muscular with a powerful set of arms. His white hair is drawn into a tight pony tail with a skull scrunchie. His hazel eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: The child of a Bather, who enjoyed hunting, Adelard was taken on many hunting expeditions. Adelard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his poetry dream.

Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter

Ideals: Persistence, Artistic. Bonds: Family, Nature, Immigrant. Occupation: Slave Trader

Voice: Tuts and clicks tongue

Attributes [hide]

Adelard Chester, Male Human Bard 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)17 (+3) 14 (+2)10 (+0)
Skills Deception +2, Religion +5
Senses Passive Perception 12
Languages Common, Ignan, Goblin, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 48000 sp.


Social Check DCs


Hugh Wharton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze. His blonde hair and beard is wavy and long. His ears are large.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Hugh hails from a village terrorized by giants. From there he went from mercenary job to mercenary job. Days after completing his studies, news broke out that his hometown was attacked by giants. Hugh was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and wants to work out more often

Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Adventurer, Enemies. Occupation: Mason

Voice: Slow speaker

Attributes [hide]

Hugh Wharton, Male Human Sorcerer 8
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 18 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 9 (-1)10 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1400 gp. Gold and topaz bottle stopper cork (1700 gp). Fire opal pendant on a fine gold chain (700 gp). Gold dragon comb with red garnet eye (1700 gp).


Social Check DCs


Randal Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing colorful clothing, dressed as a Animal Trainer. His hair is always cut to a buzz. His eyes are a pleasant green.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He invites people to come help in his community garden.

History: Randal was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered music. He has been saving his money to try and buy his brother's freedom.

Motivation: To settle down with his crush; and doesn't want to be a animal trainer and was forced into it by his family

Ideals: Philantrophist, Artistic. Bonds: Poor, Attractive, Family, Has a crush. Occupation: Animal Trainer

Voice: Sore throat, cough

Attributes [hide]

Randal Cholmondeley, Male Human Bard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Abyssal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 2100 sp. Hematite (10 gp).


Social Check DCs

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