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Advanced [show]


Reynard Mitchell, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears grey painted combat armor at almost all times, and his gloved hand is found clutching a whip. His blonde hair, when down, is lengthy. His fierce green eyes like to dwell on things.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He misses his home and complains about the freezing weather, even in summer.

History: Sold as a small child to a slaver, Reynard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his son

Flaws: Antagonistic. Bonds: Immigrant, Mentor, Family. Occupation: Stableman

Voice: Gruff and masculine

Attributes [hide]

Reynard Mitchell, Male Human Paladin 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)11 (+0) 9 (-1)10 (+0)
Skills Insight +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Citrine (80 gp). Golden yellow topaz (800 gp). Amethyst (110 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Charles Barlow, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears bulky green painted plate armor. He wears his red hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Cocky and sure of himself, he believes he is the best Apothecary born in the past three hundred years. He also is a firm believer in the manly ideal.

History: Charles was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. A gifted student he started as a Barber, but he got bored and became a Apothecary. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic. Flaws: Impulsive. Bonds: Job, Poor, Adventurer. Occupation: Apothecary

Voice: Hissing voice

Attributes [hide]

Charles Barlow, Male Human Paladin 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)13 (+1) 16 (+3)11 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Manfred Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a ruthless business man, a trait he acquired from his father.

History: He was born in the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and retire the richest man in the south

Ideals: Athletic, Impeccable, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Adventurer

Voice: Sensual and smooth

Attributes [hide]

Manfred Ainsworth, Male Human Aristocrat 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)11 (+0) 13 (+1)8 (-1)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Kinsley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is well dressed, but even with his fine clothing he looks run-down. He has a long chestnut beard with little hanging trinkets. His eyes are blue and catlike.

Personality: He dislikes all the random violence that takes place in the east. He is skeptical of what others tell him and is slow to trust.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Pacifist. Flaws: Shy. Bonds: Religious, Mentor. Occupation: Interpreter

Voice: Nasally tone

Attributes [hide]

Dean Kinsley, Male Human Bard 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)10 (+0) 16 (+3)13 (+1)
Skills Performance +4, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Hugh England, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man very much looks the part of a Engraver. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has brown eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Hugh hails from a village terrorized by drow. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Fletcher, but doesn't like to broadcast it.

Motivation: He's repulsed by the PC; and sabotage a competitor

Flaws: Antagonistic, Fearful. Bonds: Job, Enemies, Attractive. Occupation: Engraver

Voice: Boston accent

Attributes [hide]

Hugh England, Male Human Adept 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)16 (+3) 16 (+3)14 (+2)
Skills Intimidation +5, Religion +6
Senses Passive Perception 13
Languages Common, Abyssal, Goblin, Gnome
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 100 gp.


Social Check DCs

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