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Advanced [show]


Bertram Tatum, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tan leather gloves, a tan jacket, and tight pants. His chestnut hair is lengthy and is close to two feet long. He has green eyes and a tan hat with a brown feather.

Personality: While he acts the brute, he is far gentler than he would appear. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in a small village he learned the ways of the warrior from his father. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Due to his spouse's obsession with being a Shipwright they were divorced and he won custody of their daughter. He worked as a Server, and he later adopted a second daughter.

Motivation: To be a Shipwright again; and expand his business

Ideals: Fighting, Philantrophist. Flaws: Racist. Bonds: Family, Job. Occupation: Server

Voice: Speaks through clenched teeth

Attributes [hide]

Bertram Tatum, Male Human Fighter 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 9 (-1)16 (+3)
Skills Medicine +2, Performance +6
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. Deep green spinel (140 gp). Sard (40 gp). Aquamarine (500 gp).


Social Check DCs


Hubert Landon, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses in collared shirts and wears a proper scarf over his head. He has blonde hair. His face is scarred and worn.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: The child of a Priest, who enjoyed hunting, Hubert was taken on many hunting expeditions. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Opinionated, Justice. Flaws: Ugly, Racist. Bonds: Nature. Occupation: Knight

Voice: Smoker's lung

Attributes [hide]

Hubert Landon, Male Human Commoner 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)15 (+2) 5 (-3)13 (+1)
Skills Deception +3, Sleight of Hand +1
Senses Passive Perception 7
Languages Common, Terran, Giant
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Godfrey Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears a simple violet robe with green stripes complete with hood. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a clover on it. His black hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is harsh and unforgiving.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Laborer, but he was a colossal failure. He now owns his own business.

Motivation: Further expansion of business; and balancing his hectic life and new beggar responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Insane, Antagonistic. Bonds: Job. Occupation: Beggar

Voice: Nasally tone

Attributes [hide]

Godfrey Pickering, Male Human Warlock 8
Medium (5'7") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 11 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 5 (-3)14 (+2) 12 (+1)13 (+1)
Skills Insight +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Celestial, Giant
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: Large well-done wool tapestry (400 gp). 1 Minor magic item.


Social Check DCs


Charles Graeme, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a long silver beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is an amazing painter.

History: From birth he was tutored by a cruel and relentless mentor. Charles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In the meantime he has taken over work as a Herbalist and occasionally as a mercenary.

Motivation: To reunite with his old friends; and expand his business

Ideals: Gifted. Bonds: Poor, Job, Mentor, Adventurer. Occupation: Herbalist

Voice: Whispers

Attributes [hide]

Charles Graeme, Male Human Warrior 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)13 (+1) 16 (+3)11 (+0)
Skills Persuasion +2, Survival +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Ralf Hartford, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and wears a green costume with the symbols of magic on his torso. His blonde hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised by priests from a young age. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Insane, Antagonistic. Bonds: Family, Religious, Mentor. Occupation: Bather

Voice: Speaks through clenched teeth

Attributes [hide]

Ralf Hartford, Male Human Fighter 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 14 (+2)6 (-2)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs

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