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NPC Generator

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Advanced [show]


Ernest Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in a clean green cloak covering his clean studded leather. He is muscular with a powerful set of arms. His white hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is irascible and easily irritated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Religious, Family. Occupation: Junk Dealer

Voice: Smoker's lung

Attributes [hide]

Ernest Mitchell, Male Human Adept 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp.


Social Check DCs


Shane Ainsley, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He has a moderate pudge and is not very fit. He keeps his long chestnut hair kept up in a rat tail. He wears a mask on his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with a lost civilization.

History: He was born several months after his mother was called into army service. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Some 6 years later his spouse died after the birth of his son. Heartbroken, Shane never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He is currently in port desperately looking for someone to get him out; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic. Bonds: Adventurer, Military, In love, Slave. Occupation: Farmer

Voice: Low and grunting

Attributes [hide]

Shane Ainsley, Male Human Adept 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Terran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 15000 cp. Rich purple corundum (500 gp).


Social Check DCs


Dean Hartford, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of pickaxes, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair is auburn and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Flattery will make him almost putty in your hands.

History: Gifted from a young age, Dean studied abroad. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Fighting, Gifted. Flaws: Selfish. Bonds: Attractive, Adventurer. Occupation: Mortician

Voice: Farmer accent

Attributes [hide]

Dean Hartford, Male Human Sorcerer 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 11 (+0)14 (+2) 12 (+1)11 (+0)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 400 gp. Moss agate (14 gp). Red-brown spinel (150 gp). Jade (150 gp). Banded agate (14 gp).


Social Check DCs


Trym Hale, Male Human [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his pastel robe. His silver hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Trym was born the youngest of three triplets. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. By chance he met his sister recently and the two have been together since.

Motivation: He's in love; and he's attracted to the pc

Ideals: Optimist, Justice. Flaws: Insane. Bonds: Family, Has a crush. Occupation: Crown-heir

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Trym Hale, Male Human Adept 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 14 (+2)6 (-2)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 700 gp.


Social Check DCs


Cory Yorke, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a long, brown cloak. He keeps his blonde hair in a pixie cut. His eyes are green and he is always smoking a pipe.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Cory was born in the east. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He has achieved small success as a Banker.

Motivation: He wants to get laid; and wants a kiss

Ideals: Optimist, Persistence. Flaws: Forgetful. Bonds: Job, Has a crush. Occupation: Banker

Voice: Sensual and smooth

Attributes [hide]

Cory Yorke, Male Human Adept 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 7 (-2)12 (+1) 7 (-2)18 (+4)
Skills Arcana +3, Athletics +4
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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