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NPC Generator

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Advanced [show]


Reynard Stratford, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears many layers of old clothing at all times. His blonde hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He pushes his goals aggressively. He is also a coward if confronted.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker. Flaws: Ugly, Fearful. Bonds: Poor, Immigrant. Occupation: Server

Voice: Uses sign language

Attributes [hide]

Reynard Stratford, Male Human Sorcerer 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)14 (+2) 12 (+1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Auran, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: Just what you see.


Social Check DCs


Wymar Walcott, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this northern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His childhood dream was to be a Merchant, but he was a colossal failure. He ran away from his former home and has been making his living as a Tanner for the past few years.

Motivation: Human compassion; and to be a merchant again

Ideals: Athletic, Logical, Artistic. Flaws: Antagonistic, Racist. Bonds: Job. Occupation: Tanner

Voice: Middle-eastern accent

Attributes [hide]

Wymar Walcott, Male Human Barbarian 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)12 (+1) 18 (+4)9 (-1)
Skills Medicine +6, Sleight of Hand +1
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


John Compton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tattered old clothes. His hair, while still mostly black, has prominent grey streaks. He wears an eyepatch.

Personality: He is calm most of the time but flees social interaction. He takes great joy in being the best Farmer in town.

History: When he was but 7 years old his parents immigrated from the north. Like his father and his sister before him, after school he went straight into learning to become a Farmer. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Farmer

Voice: Rolls R's

Attributes [hide]

John Compton, Male Human Bard 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 49 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Azurite (5 gp). Rose (60 gp).


Social Check DCs


Hubert Hackney, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears baggy white pantaloons and a grey scarf. His white hair is lengthy. His ears are large.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a bit of a xeno-phobe, disliking non-Humans.

History: A powerful brothel owner made him what he is. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: Nothing but the best is good enough for him; and a strong sense of loyalty to human people

Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Mentor, Family. Occupation: Mason

Voice: American accent

Attributes [hide]

Hubert Hackney, Male Human Rogue 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)16 (+3) 18 (+4)14 (+2)
Skills Stealth +3
Senses Passive Perception 14
Languages Common, Halfling, Abyssal, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Godfrey Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He usually wears his green robe and has his shortspear always slung over his shoulder. His white hair and beard is wavy and long. His eyes are green and he is always smoking a pipe.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He plays an instrument quite well.

History: He was born into a rich family. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their daughter. He worked as a Ruler, and he later adopted a second daughter.

Motivation: He's repulsed by the PC; and to reunite with his absent mother

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Ruler

Voice: Sensual and smooth

Attributes [hide]

Godfrey Berkeley, Male Human Rogue 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 8 (-1)9 (-1)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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