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NPC Generator

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Advanced [show]


Everard Lancaster, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a perfectly clean shirt and pair of pants and is in decent physical shape. His hair is chestnut and very short. This violet eyed northerner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the north. He would rather hide behind his crafts than deal with other people.

History: He got into the Masseuse business at a young age. He was taken as a slave by a traveling circus and forced to perform He ran away from his former home and has been making his living as a Masseuse for the past few years.

Motivation: Further expansion of business.

Ideals: Pacifist, Artistic. Flaws: Shy. Bonds: Attractive, Job, Slave. Occupation: Masseuse

Voice: Old thin voice

Attributes [hide]

Everard Lancaster, Male Human Commoner 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)7 (-2) 11 (+0)12 (+1)
Skills Athletics +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 15000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


John Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his hair in dreadlocks. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Always inclined to offer people food he seems plenty friendly. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, John grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Philantrophist. Flaws: Addict. Bonds: Attractive, Adventurer. Occupation: Beggar

Voice: Rhymes sentences (sorry)

Attributes [hide]

John Wordsworth, Male Human Cleric 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)10 (+0) 10 (+0)18 (+4)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 3200 sp.


Social Check DCs


Trym Denholm, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a weathered and beat up set of banded mail beneath an oversized tan coat. His long brown hair reaches down to his waist. His fierce blue eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He inherited the family business which he has now maintained for 5 years.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Job, Religious, Mentor. Occupation: Mason

Voice: Sensual and smooth

Attributes [hide]

Trym Denholm, Male Human Commoner 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)12 (+1) 14 (+2)9 (-1)
Skills Medicine +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. Black pearl (1100 gp). Aquamarine (1100 gp). Star rose quartz (40 gp). Malachite (14 gp).


Social Check DCs


Gomory Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the north, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Shy. Bonds: Attractive, Immigrant, Religious. Occupation: Weaver

Voice: Ums and uhs a lot

Attributes [hide]

Gomory Kensley, Male Human Fighter 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)12 (+1) 14 (+2)7 (-2)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: Coral (50 gp).


Social Check DCs


Norman Graham, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a pastel vest and prefers tan and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is happy with his job as a Barrister. He turns his eye from what people do, preferring to live and let live. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Barrister like his mother before him.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Extrovert. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Barrister

Voice: Gruff and masculine

Attributes [hide]

Norman Graham, Male Human Sorcerer 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Ignan
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 5000 sp. Obsidian (4 gp). Deep green spinel (40 gp). Freshwater pearl (4 gp).


Social Check DCs

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