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NPC Generator

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Advanced [show]


Gilbert Huxley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tattered old clothes. His red hair is kept up in a ponytail inside a top hat. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is witty, but his monotone delivery comes off as unnerving He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their son. He worked as a Ruler, and he later adopted a second son.

Motivation: His religion dominates his actions; and someone believes him a fraud

Ideals: Joker. Flaws: Ugly. Bonds: Family, Religious, Enemies. Occupation: Ruler

Voice: Breathy voice

Attributes [hide]

Gilbert Huxley, Male Human Barbarian 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 53 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)13 (+1) 17 (+3)5 (-3)
Skills Athletics +4, Nature +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 1 Darkwood Shield.


Social Check DCs


Bertram Oakes, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears clothing that is held on in multiple layers but all of it is in poor condition. His long brown hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are blue.

Personality: He is extraordinarily eccentric. He is obsessed with finding treasure.

History: Bertram was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 9 years later his spouse died after the birth of his son. Heartbroken, Bertram never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Athletic. Flaws: Insane. Bonds: Poor, Adventurer, In love. Occupation: Sage

Voice: Pronounces O like U

Attributes [hide]

Bertram Oakes, Male Human Bard 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 16 (+3)18 (+4) 11 (+0)15 (+2)
Skills History +6, Stealth +0
Senses Passive Perception 10
Languages Common, Aquan, Infernal, Gnome, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143100000

Possessions: 400 gp.


Social Check DCs


Ernest Lindsey, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a penchant for wearing a ring with an oversized topaz on his right hand. His blonde hair is cut short with large spiked bangs in the front. His eyes are green and catlike.

Personality: Always inclined to offer people food he seems plenty friendly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born blind and as such lacked many opportunities for work. In his 12th year, his parents were killed by a giants raid, leaving Ernest alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Impulsive, Disease. Bonds: Rich, Enemies. Occupation: Miner

Voice: Spanish accent

Attributes [hide]

Ernest Lindsey, Male Human Rogue 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)13 (+1) 6 (-2)10 (+0)
Skills Deception +2, Perception +0
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Hugh Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is generally well dressed albeit a few years behind the times. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Hugh embodies much of what other species detest in the Humans. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and he loathes his own lifestyle

Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Weaver

Voice: Scottish accent

Attributes [hide]

Hugh Carlisle, Male Human Barbarian 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 54 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)13 (+1) 12 (+1)10 (+0)
Skills Deception +3, Religion +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Atterton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, but even with his fine clothing he looks run-down. His auburn hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Drogo was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He ran away from his former home and has been making his living as a Painter for the past few years.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult.

Flaws: Hedonist. Bonds: Immigrant, Attractive, Adventurer, Job. Occupation: Painter

Voice: Rolls R's

Attributes [hide]

Drogo Atterton, Male Human Barbarian 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 15 (+2)12 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 10 pp. 1 Banded mail. 1 Breastplate.


Social Check DCs

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