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NPC Generator

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Advanced [show]


Gunter Kendall, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a white collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His chestnut hair is slicked back into a classic pompadour. His green eyes lackadaisically let the world flow into them.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a ruthless business man, a trait he acquired from his mother.

History: Gunter was born the youngest of three triplets. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: His spouse's relatives view him with great suspicion; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Entrepeneur. Flaws: Mundane, Greedy. Bonds: Family, Job. Occupation: Bather

Voice: Eastern European accent

Attributes [hide]

Gunter Kendall, Male Human Commoner 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 10 (+0)13 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Draconic, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp.


Social Check DCs


Jocelyn Harlow, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears long strands of jet and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a flattop hair cut. His eyes are blue and catlike.

Personality: He can speak with the recently deceased. He uses divination through singing.

History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Jocelyn took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Gifted, Philantrophist, Optimist. Bonds: Rich, Mentor. Occupation: Bather

Voice: Old thin voice

Attributes [hide]

Jocelyn Harlow, Male Human Rogue 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 8 (-1)13 (+1)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Bradshaw, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a violet vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his violet boots flare out at the collars. He is an epitome of beauty. His hair is white and curly. He wears crescent spectacles with a black brim.

Personality: He is very quiet and rarely speaks above a whisper. He has all his life been fascinated with poetry.

History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Nature, Family. Occupation: Armorer

Voice: Farmer accent

Attributes [hide]

Ralf Bradshaw, Male Human Monk 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)10 (+0) 11 (+0)16 (+3)
Skills Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Brass mug with jade inlays (300 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Gold dragon comb with red garnet eye (1100 gp). 4 Thunderstones. 2 Acid flasks. 3 Smokesticks. 1 Antitoxin.


Social Check DCs


John Whitby, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His tied-back hair is blonde. He is very pretty but has cold, dead eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Fighting, Athletic, Logical. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Performer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

John Whitby, Male Human Druid 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)13 (+1) 10 (+0)17 (+3)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 600 gp. White opal (1000 gp). Chalcedony (60 gp).


Social Check DCs


Trym Conway, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. His silver hair is drawn into a tight pony tail with a rose scrunchie. His green unseeing eyes seem to look past you.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is an amazing painter.

History: He got into the Locksmith business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and to be a glassblower again

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Attractive, Job. Occupation: Locksmith

Voice: Scandinavian accent

Attributes [hide]

Trym Conway, Male Human Warlock 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)14 (+2) 14 (+2)14 (+2)
Skills Medicine +4, Stealth +1
Senses Passive Perception 12
Languages Common, Aquan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 8000 cp.


Social Check DCs

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