Robert Gladstone, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his chestnut hair in a pixie cut. He wears an eyepatch.
Personality: He speaks before he thinks and is too direct. He is able to make almost anything out of random pieces of junk.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world.
Ideals: Gifted. Flaws: Ugly, Impulsive, Disease. Bonds: Rich. Occupation: Bricklayer
Voice: Stutters
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 31 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 6 (-2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 110 pp. Golden yellow topaz (1400 gp). Red spinel (80 gp). Jade (80 gp).
Hubert Brandon, Male Human [Permalink]
Personal [hide]
Description: He wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his long auburn hair kept up in a rat tail. His eyes are likewise violet.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. A true patriot, Hubert would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a pair of adventurers, Hubert grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He struck the Architect job and began his own company from there.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Bonds: Attractive, Military, Adventurer, Job, Family. Occupation: Architect
Voice: Spits and sputters
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 42 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Undercommon, Giant, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 40 pp.
Gomory Tickle, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He is dressed in earthy colors with a black and violet handkerchief worn on his left side, marred by chocolates. He has a long brown beard with little hanging trinkets. His eyes are amber and he is always smoking a pipe.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in the west his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.
Motivation: He wants to get laid; and wants to open a new tavern
Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Poor, Job, Has a crush. Occupation: Banker
Voice: Hollow voice
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 9)
Armor Class 8
Hit Points 59 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Giant
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 120000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adelard Tewksbury, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large green jacket. He carries with him a set of crossbows on his belt, each one with a jet on the hilt. His auburn hair is lengthy. His amber eyes have a joyful gleam in them most of the time.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is lazy, self-centered, vain, and jealous.
History: The child of a Junk Dealer, who enjoyed hunting, Adelard was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Nature, Job. Occupation: Sailor
Voice: Raspy
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 7 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 600 gp.
Rolf Snowdon, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears silk and lounges about seductively. His hair is cut close to his head. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is extraordinarily eccentric. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Adventurer, Slave. Occupation: Miner
Voice: German accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 17 (+3) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Ignan, Orc
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Iolite (40 gp). Black pearl (300 gp). Coral (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!
