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NPC Generator

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Advanced [show]


Everard Upton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many pastel ritualistic tattoos. He is well dressed, constantly wearing a white suit, pastel shirt, and white tie. His hair is long and black with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A powerful necromancer made him what he is. Everard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Everard never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He has a crush on the local Barkeep; and he would like to get married and retire

Flaws: Secretive. Bonds: In love, Mentor, Nature, Has a crush. Occupation: Shipwright

Voice: Ums and uhs a lot

Attributes [hide]

Everard Upton, Male Human Rogue 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)11 (+0) 10 (+0)14 (+2)
Skills History +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Rhodochrosite (4 gp). Pink pearl (50 gp). Rock crystal (20 gp).


Social Check DCs


Kody Hayden, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, and he perpetually has his greataxe ready. He is bald on top and has large brown tufts of hair around his ears. He wears a mask on his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He comes from a rich western family. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting, Joker. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Hunter

Voice: Cold and demanding tone

Attributes [hide]

Kody Hayden, Male Human Paladin 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Intimidation +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 400 gp. Violet garnet (300 gp). Violet garnet (300 gp). Deep green spinel (120 gp). Zircon (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Read, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He typically wears black cloth garments or leather armor. He has wavy black hair. His brown eyes dart from person to person.

Personality: Gerald is depressed about a lot of things. He tends to be a nihilist. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the south his family was never financially stable. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He then took over the family business and is one of the better Banker for hire.

Motivation: Doesn't want to be a Banker and was forced into it by his family; and balancing his hectic life and new banker responsibilities is difficult

Flaws: Depressed. Bonds: Job, Poor, Family. Occupation: Banker

Voice: Low rumbling, strings words together

Attributes [hide]

Gerald Read, Male Human Warlock 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)8 (-1) 11 (+0)12 (+1)
Skills Animal Handling +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 8000 sp.


Social Check DCs


Miles Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a black tunic with green highlights, and long white pants that bunch up around his shoes. He has a hunchback. His red hair is cut short with large spiked bangs in the front. His gray eyes are slightly larger than normal.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Miles was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his absent mother; and he is unsatisfied with his job

Ideals: Artistic, Impeccable. Flaws: Ugly. Bonds: Job, Mentor, Family. Occupation: Mayor

Voice: Tuts and clicks tongue

Attributes [hide]

Miles Willoughby, Male Human Aristocrat 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)13 (+1) 15 (+2)13 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 sp.


Social Check DCs


Hugh Snape, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a pastel tunic with grey highlights, and long blue pants that bunch up around his shoes. He has a very tight haircut. He has several tiny topaz earrings on each ear.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is lazy and tries to find solutions quickly.

History: He comes from a rich western family. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality

Flaws: Antagonistic, Lazy, Insane. Bonds: Rich, Family, Adventurer. Occupation: Navigator

Voice: Mumbles to self between sentences

Attributes [hide]

Hugh Snape, Male Human Expert 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)9 (-1) 12 (+1)10 (+0)
Skills History +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Blue quartz (6 gp). Iolite (50 gp). 3 Antitoxin. 1 Smokesticks. 3 Antitoxin. 4 Alchemist’s fire.


Social Check DCs

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