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NPC Generator

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Advanced [show]


Randal Shelly, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a Stetson hat to hide his balding. His thin eyebrows rest above his beady blue eyes.

Personality: Randal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Athletic, Extrovert, Optimist. Flaws: Ugly. Bonds: Rich. Occupation: Servant

Voice: American accent

Attributes [hide]

Randal Shelly, Male Human Bard 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)12 (+1) 9 (-1)10 (+0)
Skills Animal Handling +1, Investigation +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: Just what you see.


Social Check DCs


William Home, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who usually wears his violet robe and has his shield always slung over his shoulder. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Cocky and sure of himself, he believes he is the best Mercenary born in the past three hundred years. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: William was born the youngest of three triplets. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has set out to sabotage the competition.

Motivation: Further expansion of business; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist, Gifted. Bonds: Attractive, Job, Family. Occupation: Mercenary

Voice: Tuts and clicks tongue

Attributes [hide]

William Home, Male Human Rogue 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)13 (+1) 15 (+2)12 (+1)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Bertram Springfield, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing colorful clothing, dressed as a Layabout. He wears his brown hair up in a very large beehive style do. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a great chef.

History: He was raised in a white middle class family as the only child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted necromantic powers by his dying brother.

Motivation: Wants to work out more often; and to end his boredom

Ideals: Athletic, Opinionated, Gifted. Flaws: Addict, Mundane, PTSD. Occupation: Layabout

Voice: Low range voice

Attributes [hide]

Bertram Springfield, Male Human Adept 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Nature +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 27000 sp. Banded agate (16 gp). Golden yellow topaz (900 gp). Freshwater pearl (16 gp). 1 Minor magic item.


Social Check DCs


Anselm Stratford, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a blue top hat and blue clothes. His hair is greying and his face has many wrinkles. His ears are large.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Anselm was born the youngest of three triplets. Like his mother and his brother before him, after school he went straight into learning to become a Sculptor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to work out more often; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Family, Adventurer. Occupation: Sculptor

Voice: Mumbles to self between sentences

Attributes [hide]

Anselm Stratford, Male Human Warlock 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)14 (+2) 7 (-2)13 (+1)
Skills Perception +0, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 10000 cp. Lapis lazuli (6 gp). Malachite (6 gp). Blue sapphire (900 gp).


Social Check DCs


Alex Enfield, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He dresses like a well dressed Soapmaker does. His auburn hair is lengthy. His hazel eyes dart from person to person to random spaces in the air.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He got into the Soapmaker business at a young age. A gifted student he started as a Stableman, but he got bored and became a Soapmaker. He has dedicated himself to building a better village for his children.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Cynical, Shy. Bonds: Job, Adventurer. Occupation: Soapmaker

Voice: Boston accent

Attributes [hide]

Alex Enfield, Male Human Warrior 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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