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NPC Generator

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Advanced [show]


Gilbert Coombs, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears a grey costume with the symbols of magic on his torso. His left leg appears badly burned and disfigured. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny topaz earrings on each ear.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is frequently practicing swordplay.

History: Gifted from a young age, Gilbert studied abroad. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Disciplined, Gifted. Bonds: Rich, Military. Occupation: Bookbinder

Voice: Spits and sputters

Attributes [hide]

Gilbert Coombs, Male Human Monk 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)8 (-1) 13 (+1)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 4000 cp. 1 Crowbar.


Social Check DCs


Gerard Yardley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears professional attire. His black hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gerard was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Persistence. Flaws: Fearful. Bonds: Attractive. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

Gerard Yardley, Male Human Fighter 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 15 (+2)14 (+2)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3

Possessions: 40000 cp.


Social Check DCs


Tim Kimberley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears bulky black painted plate armor. His hair is long and chestnut with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. He has several tiny amethyst earrings on each ear.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was raised in a white middle class family as the only child. He worked as a nervous Barrister and found it very stressful. He tends to his Barrister job now, and dutifully fulfills any obligations he has.

Motivation: He is content; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Mundane, PTSD. Bonds: Rich, Job. Occupation: Barrister

Voice: Boston accent

Attributes [hide]

Tim Kimberley, Male Human Cleric 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)15 (+2) 13 (+1)16 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Undercommon, Auran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 800 gp. White pearl (110 gp). Hematite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Rodney, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, violet cloak. He wears his auburn hair up in a very large beehive style do. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is fixated on the number 70. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Barbarian school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.

Motivation: Wants to work out more often; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Athletic, Artistic, Gifted. Flaws: Insane, Disease. Bonds: Attractive. Occupation: Beggar

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trey Rodney, Male Human Barbarian 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 64 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)8 (-1) 14 (+2)10 (+0)
Skills History +2, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1100 gp. Star rose quartz (70 gp). White pearl (150 gp).


Social Check DCs


Kyle Camden, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor. He carries with him a set of quarterstaffs, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His blonde hair is kept up in a ponytail inside a deerstalker hat. He tend to wears goggles to shield his eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted necromantic powers by his dying sister.

Motivation: He is terrified, and will act out of fear; and a strong sense of loyalty to human people

Ideals: Fighting, Gifted. Flaws: Racist, Fearful. Bonds: Religious. Occupation: Tanner

Voice: Scratchy, weak

Attributes [hide]

Kyle Camden, Male Human Wizard 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)16 (+3) 13 (+1)12 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic, Infernal, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 gp.


Social Check DCs

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