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Advanced [show]


Conrad Clayden, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears a black vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his black boots flare out at the collars. His hair is long and silver with streaks of blonde, and is pulled back with small black clips. His beard is blonde, braided, and well cared for. His eyes are violet and catlike.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born several months after his father was called into army service. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Mortician for hire.

Motivation: Wants to raise his children well; and expand his business

Ideals: Optimist, Philantrophist. Bonds: Military, Job, Family. Occupation: Mortician

Voice: Scottish accent

Attributes [hide]

Conrad Clayden, Male Human Expert 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)17 (+3) 15 (+2)7 (-2)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 12
Languages Common, Undercommon, Celestial, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5

Possessions: Emerald (500 gp). Emerald (500 gp). Iolite (60 gp). Violet garnet (800 gp).


Social Check DCs


Percival Barney, Male Human [Permalink]

Personal [hide]

Description: This malnourished man usually wears his yellow robe and has his monstrous two handed axe always slung over his shoulder. His hair is long and golden with streaks of silver, and is pulled back with small yellow clips. His beard is silver, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is able to make almost anything out of random pieces of junk.

History: Percival was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He is untrained/undisciplined, which makes him dangerous.

Motivation: Doesn't want to be a Mason and was forced into it by his family; and he is not mentally stable, and does not behave rationally

Ideals: Passionate, Gifted. Flaws: Insane, Disease. Bonds: Poor. Occupation: Mason

Voice: Mumbles to self between sentences

Attributes [hide]

Percival Barney, Male Human Sorcerer 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)15 (+2) 14 (+2)5 (-3)
Skills Animal Handling +4, Performance -1
Senses Passive Perception 12
Languages Common, Infernal, Draconic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 100 gp.


Social Check DCs


Patrick Blythe, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He dresses well, typically a more casual-formal manner. His whole body is exceptionally muscular. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are gray and catlike.

Personality: He is irascible and easily irritated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Patrick hails from a village terrorized by giants. Through the years after Patrick was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Patrick's father didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Flaws: Antagonistic, Disease. Bonds: Attractive, Immigrant, Enemies. Occupation: Bather

Voice: German accent

Attributes [hide]

Patrick Blythe, Male Human Commoner 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)8 (-1) 10 (+0)11 (+0)
Skills Nature +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Anselm Halsey, Male Human [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has a penchant for wearing a ring with an oversized opal on his right hand. His silver hair is braided into rings. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Flattery will make him almost putty in your hands.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Anselm took refuge in the large cave and found the beat up greatsword and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Secretive, Selfish. Bonds: Rich, Nature, Immigrant. Occupation: Carpenter

Voice: Speaks in third person

Attributes [hide]

Anselm Halsey, Male Human Sorcerer 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)15 (+2) 11 (+0)15 (+2)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common, Infernal, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 2800 sp.


Social Check DCs


Wymar Snape, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Gardener does, and carries flails. His golden hair is long and unkept. His eyes are gray.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the west to a Gardener, Wymar learned a great deal about his mother's area of expertise. A gifted student he started as a Sellsword, but he got bored and became a Gardener. He now owns his own business.

Motivation: Expand his business.

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job, Military. Occupation: Gardener

Voice: Draws out vowels

Attributes [hide]

Wymar Snape, Male Human Commoner 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 36 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)10 (+0) 11 (+0)15 (+2)
Skills Athletics +6, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 1000 sp.


Social Check DCs

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