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NPC Generator

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Advanced [show]


Lance Kimberly, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his black hair down. He is very pretty but has cold, dead eyes.

Personality: He is calm most of the time but flees social interaction. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Flaws: Shy, Antagonistic. Bonds: Attractive, Rich. Occupation: Armorer

Voice: Prounounces S like Z

Attributes [hide]

Lance Kimberly, Male Human Sorcerer 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)9 (-1) 17 (+3)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 pp.


Social Check DCs


Wymar Churchill, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears silk and lounges about seductively. His hair is white, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He feeds upon the attention of others.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Attractive, Military. Occupation: Beggar

Voice: Switch between two voices

Attributes [hide]

Wymar Churchill, Male Human Barbarian 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)18 (+4) 9 (-1)13 (+1)
Skills Acrobatics +3, Arcana +6
Senses Passive Perception 9
Languages Common, Gnoll, Celestial, Giant, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +6

Possessions: Smoky quartz (60 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Adam Lindsay, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, constantly wearing a tan suit, grey shirt, and green tie. He wears his auburn hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also has developed a complete distrust of the Armorer profession.

History: A powerful necromancer made him what he is. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He ran away from his former home and has been making his living as a Bather for the past few years.

Motivation: Balancing his hectic life and new Bather responsibilities is difficult; and further expansion of business

Ideals: Joker, Impeccable. Bonds: Poor, Job, Mentor. Occupation: Bather

Voice: Timid voice

Attributes [hide]

Adam Lindsay, Male Human Fighter 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)10 (+0) 14 (+2)14 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Langston, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a yellow shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: Stoic and calm, he prefers to meditate than take action. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his father and his sister before him, after school he went straight into learning to become a Hunter. He inherited the family business which he has now maintained for 12 years.

Motivation: He feels kind of lost in life; and expand his business

Ideals: Disciplined, Gifted. Flaws: Depressed. Bonds: Military, Job. Occupation: Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Lance Langston, Male Human Druid 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)15 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Just what you see.


Social Check DCs


John Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Tanner uniform. He carries with him a set of scythes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He has always had a great fascination with Human culture. Around other people he will do his best to conceal his emotions and appear jolly.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor.

Ideals: Fighting, Artistic. Flaws: Racist, Shy. Bonds: Job. Occupation: Tanner

Voice: Booming voice

Attributes [hide]

John Hallewell, Male Human Sorcerer 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)12 (+1) 10 (+0)10 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp. Rich purple corundum (500 gp). Black opal (500 gp). Alexandrite (900 gp).


Social Check DCs

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