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NPC Generator

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Advanced [show]


Anselm Brady, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, but even with his fine clothing he looks run-down. His auburn hair is styled in orderly dreadlocks. His eyes are gray and beady.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Anselm was born in the north. At a young age he loved to build and create. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Persistence. Flaws: Ugly. Bonds: In love, Job, Adventurer. Occupation: Engraver

Voice: Gruff and masculine

Attributes [hide]

Anselm Brady, Male Human Wizard 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)6 (-2) 8 (-1)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Theobald Bentham, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a large tan jacket. His white hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He then took over the family business and is one of the better Stylist for hire.

Motivation: Wants to open a new tavern.

Ideals: Joker. Flaws: Shy. Bonds: Rich, Job. Occupation: Stylist

Voice: Raspy

Attributes [hide]

Theobald Bentham, Male Human Bard 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 7 (-2)9 (-1)
Skills Animal Handling +1, Stealth +5
Senses Passive Perception 8
Languages Common, Elven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Garrick, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a well pressed and immaculate suit (or dress). He has wavy silver hair. He wears an eyepatch.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His childhood dream was to be a Farmer, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's repulsed by the PC.

Ideals: Disciplined, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Roofer

Voice: Sounds elderly

Attributes [hide]

John Garrick, Male Human Cleric 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Infernal, Druidic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 5000 sp. Eye agate (13 gp).


Social Check DCs


Nicholas Marley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a grey costume with the symbols of his god on his torso, he is not a threatening figure. He wears a small hat to hide his balding. His brown eyes are passionate and lively.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born the only child of a wealthy merchant. Nicholas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His spouse's relatives view him with great suspicion; and balancing his hectic life and new seamstress responsibilities is difficult

Ideals: Justice, Entrepeneur. Bonds: Job, Nature, Family. Occupation: Seamstress

Voice: Scratchy, weak

Attributes [hide]

Nicholas Marley, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 12000 cp. 1 Minor magic item.


Social Check DCs


Nicholas Blyth, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears skinny pants and wears a white and tan robe with the hood down. His head has been shaved. He has a dull look in his green eyes.

Personality: He dislikes all the random violence that takes place in the east. Energy wise he seems alert and responsive.

History: Nicholas hails from a village terrorized by orcs. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: Someone believes him a fraud; and an old rival family wants him found

Ideals: Pacifist, Professionalism. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Fisher

Voice: Ums and uhs a lot

Attributes [hide]

Nicholas Blyth, Male Human Druid 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 16000 sp.


Social Check DCs

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