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Robert Remington, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears baggy white pantaloons and a tan scarf. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes have a joyful gleam in them most of the time.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is harsh and unforgiving.

History: Robert was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To protect his home; and find a way to reverse the transformation of his brother

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Family, Guardian. Occupation: Mayor

Voice: Breathy voice

Attributes [hide]

Robert Remington, Male Human Warlock 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: Rock crystal (40 gp). Red spinel (70 gp). Golden yellow topaz (1000 gp). 1 Minor magic item.


Social Check DCs


Gerald Home, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has done his best to style his auburn hair to look like a famous performer. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in a small island village. Like his father and his brother before him, after school he went straight into learning to become a Gardener. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To prove his worth to the world; and wants to open a new tavern

Ideals: Fighting, Athletic. Flaws: Impulsive. Bonds: Rich, Job, Nature. Occupation: Gardener

Voice: Low rumbling, strings words together

Attributes [hide]

Gerald Home, Male Human Adept 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: Alexandrite (1300 gp). Emerald (1400 gp).


Social Check DCs


Randal Huckabee, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a violet poncho over his likewise colored trousers and shirt. He has a small bristly mustache and wavy blonde hair. He is very pretty but has cold, dead eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Randal was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Justice. Flaws: Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Bowyer

Voice: Excited and jittery

Attributes [hide]

Randal Huckabee, Male Human Barbarian 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 32 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Intimidation +4, Religion +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Bernard Bing, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a clover on it. His tied-back hair is red. His face is scarred and worn.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: When he was but 7 years old his parents immigrated from the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Marshal.

Motivation: Expand his business.

Ideals: Joker. Flaws: Ugly. Bonds: Military, Immigrant, Job. Occupation: Marshal

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bernard Bing, Male Human Warrior 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)13 (+1) 12 (+1)16 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gerald Clayton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, constantly wearing a red suit, violet shirt, and blue tie. His auburn hair is matted, messy, and big. His violet eyes have a joyful gleam in them most of the time.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Gerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Weaver business at a young age. His first spouse was a Junk Dealer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent father

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Job, Family. Occupation: Weaver

Voice: Raspy

Attributes [hide]

Gerald Clayton, Male Human Bard 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)17 (+3) 8 (-1)14 (+2)
Skills Arcana +6, Intimidation +5
Senses Passive Perception 9
Languages Common, Orc, Dwarven, Gnome
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: Tourmaline (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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