Kody Mitchell, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'1" and dresses like a well dressed Bounty Hunter does. His right leg appears badly burned and disfigured. His auburn hair is lengthy. His eyes are blue and he is always smoking a pipe.
Personality: He can speak with the recently deceased. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is unsatisfied with his job.
Ideals: Gifted. Flaws: Disease. Bonds: Job, Rich. Occupation: Bounty Hunter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 100 pp.
Diggory Dumph, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is matted, messy, and big. He has hazel eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Merchant and found it very stressful. He tends to his Merchant job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business.
Ideals: Passionate. Flaws: Ugly. Bonds: Adventurer, Rich, Job. Occupation: Merchant
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Draconic, Orc
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Gerald Copeland, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His moppish white hair is in a traditional bowl cut. His thin eyebrows rest above his beady blue eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He works hard and plays hard.
History: Gerald lived on a farm with his mother, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. By chance he met his brother recently and the two have been together since.
Motivation: To reunite with his absent mother; and to unite with his brother
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Rich, Family. Occupation: Priest
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 6 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 gp.
Dustin Copeland, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'0". He wears a red shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He keeps his white hair in a pixie cut. His ears are large.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Dustin is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise his children well; and further expansion of business
Flaws: Ugly. Bonds: Family, Military, Poor, Job. Occupation: Barber
Voice: Strong lisp
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Ignan, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Norman Darby, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He usually wears his black robe and has his monstrous two handed axe always slung over his shoulder. His chestnut hair is matted, messy, and big. His thin eyebrows rest above his beady brown eyes.
Personality: He can speak with the recently deceased. He is harsh and unforgiving.
History: The child of western immigrants he idolized his mother. Over the years he perfected his riding and shooting skills. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and his religion dominates his actions
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature. Occupation: Butcher
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp.
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