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Advanced [show]


Tim Shipley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears light armors faded through time and improper care. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his silver hair. This amber eyed southerner is not easily forgotten.

Personality: Tim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Tim grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better trade route.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Extrovert. Bonds: Slave, Attractive, Adventurer. Occupation: Unemployed

Voice: Australian accent

Attributes [hide]

Tim Shipley, Male Human Warlock 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 12 (+1)12 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 300 gp. 3 Smokesticks. 2 Thunderstones. 2 Thunderstones.


Social Check DCs


Adelard Byron, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. With a patchy blonde beard and wild blonde hair. He has several tiny ruby earrings on each ear.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born on a small isolated farm. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He's looking for his big break.

Bonds: Attractive, Rich, Adventurer, Nature, Enemies. Occupation: Priest

Voice: Sleepy voice

Attributes [hide]

Adelard Byron, Male Human Monk 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Religion +3, Stealth +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Everburning torch. 3 Alchemist’s fire.


Social Check DCs


Don Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is drawn into a tight pony tail with a skull scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Marry his brother to traveling adventurers; and regain custody of his son

Ideals: Justice. Flaws: Antagonistic. Bonds: Immigrant, Enemies, Family. Occupation: Spice Merchant

Voice: Smoker's lung

Attributes [hide]

Don Eastaughffe, Male Human Warlock 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)16 (+3) 14 (+2)16 (+3)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 400 gp.


Social Check DCs


Lance Redfield, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is blonde and very short. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is irascible and easily irritated. He has a minor phobia of water and hates getting wet.

History: He was raised in a mountains tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 9 years.

Motivation: To find somewhere to settle down; and he is terrified, and will act out of fear

Flaws: Antagonistic, Fearful, Mundane. Bonds: Attractive, Nature, Job. Occupation: Healer

Voice: Farmer accent

Attributes [hide]

Lance Redfield, Male Human Druid 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 14 (+2)15 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 12
Languages Common, Druidic, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 200 gp.


Social Check DCs


Drogo Hartford, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He very much looks the part of a Herbalist. His red hair is heavily combed to the right. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also is a firm believer in the manly ideal.

History: Born in the north to a Herbalist, Drogo learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and to prove his worth to the world

Flaws: Antagonistic, Impulsive. Bonds: Job, Attractive. Occupation: Herbalist

Voice: Cold and demanding tone

Attributes [hide]

Drogo Hartford, Male Human Aristocrat 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)15 (+2) 13 (+1)9 (-1)
Skills Deception +1, Insight +3
Senses Passive Perception 11
Languages Common, Giant, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 41000 sp.


Social Check DCs

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