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NPC Generator

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Advanced [show]


Theobald Tattersall, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.

Personality: He is mildly Human supremacist, though he does not identify as such. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Human people; and human compassion

Flaws: Racist, Impulsive, Disease. Bonds: Poor. Occupation: Junk Dealer

Voice: Scratchy, weak

Attributes [hide]

Theobald Tattersall, Male Human Adept 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)18 (+4) 16 (+3)15 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Celestial, Orc, Abyssal, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp.


Social Check DCs


Roger Fidget, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With bright white hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Athletic, Philantrophist. Flaws: Insane. Bonds: Rich, Enemies, Immigrant. Occupation: Courier

Voice: Pronounces difficult words wrong

Attributes [hide]

Roger Fidget, Male Human Monk 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 6 (-2)11 (+0) 13 (+1)14 (+2)
Skills Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Reynard Asheton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears many layers of old clothing at all times. His hair is cut close to his head. His violet eyes peer out from beneath his wide-brimmed brown hat.

Personality: Confrontational and typically high on some drug or another. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Reynard was born in the north. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Persistence. Flaws: Ugly, Addict. Bonds: Poor, Adventurer. Occupation: Shoemaker

Voice: Slurs words

Attributes [hide]

Reynard Asheton, Male Human Bard 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)14 (+2) 10 (+0)12 (+1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 10
Languages Common, Gnoll, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 800 gp. Obsidian (14 gp). Chalcedony (50 gp). Sard (50 gp). Golden yellow topaz (200 gp).


Social Check DCs


Miles Fidget, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in collared shirts and wears a proper scarf over his head. His hair is always cut to a buzz. He is baby faced.

Personality: This man loves music and to teach people music more than just about anything. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Ideals: Artistic. Flaws: Disease. Bonds: Rich, Job, Military. Occupation: Barkeep

Voice: Speaks with a cold

Attributes [hide]

Miles Fidget, Male Human Monk 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 12 (+1)10 (+0) 15 (+2)17 (+3)
Skills Acrobatics +1, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +1 / 2d6-2, Grapple +3

Possessions: 600 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Silver comb with moonstones (100 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (600 gp).


Social Check DCs


Randal Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest and prefers tan and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a moderate pudge and is not very fit. His brown hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to make people angry or surprised. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His mother raised him in a mountain cabin. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and he would like to get married and retire

Flaws: Ugly, Insomniac, Antagonistic, Shy. Bonds: Nature. Occupation: Navigator

Voice: Laughs frequently while speaking

Attributes [hide]

Randal Snowdon, Male Human Barbarian 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)14 (+2) 9 (-1)9 (-1)
Skills Perception +1, Stealth +2
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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