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Advanced [show]


Bertram Hampton, Male Human [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His black hair is thinning but still full. He is baby faced.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is lazy, self-centered, vain, and jealous.

History: Born in the south to a Bricklayer, Bertram learned a great deal about his mother's area of expertise. His childhood dream was to be a Sage, but he was a colossal failure. In the meantime he has taken over work as a Bricklayer and occasionally as a mercenary.

Motivation: Further expansion of business; and to be a sage again

Flaws: Terse, Selfish. Bonds: Job, Adventurer. Occupation: Bricklayer

Voice: Sounds elderly

Attributes [hide]

Bertram Hampton, Male Human Commoner 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)14 (+2) 16 (+3)11 (+0)
Skills Insight +6, Performance +3
Senses Passive Perception 13
Languages Common, Aquan, Abyssal
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4

Possessions: 900 gp. Alexandrite (1300 gp). Blue quartz (14 gp).


Social Check DCs


Theobald Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a lot of dark rich colors, with gold accents. His moppish white hair is in a traditional bowl cut. His violet eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Bookbinder business at a young age. When money was particularly tight he was walking through alleys when he overheard a Bookbinder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Antagonistic, Disease. Bonds: Attractive, Poor, Job. Occupation: Bookbinder

Voice: Hollow voice

Attributes [hide]

Theobald Wedgwood, Male Human Commoner 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 3 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)7 (-2) 17 (+3)12 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Adelard Bing, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a hunchback. His tied-back hair is red. His eyes, though not visible through his cowl, are hazel.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He plays an instrument quite well.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered music. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Passionate, Artistic. Flaws: Ugly. Bonds: Religious. Occupation: Soapmaker

Voice: Old Prospector

Attributes [hide]

Adelard Bing, Male Human Commoner 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 11 (+0)16 (+3) 12 (+1)11 (+0)
Skills Athletics +1, Intimidation +2
Senses Passive Perception 11
Languages Common, Aquan, Dwarven, Goblin
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple +2

Possessions: 400 gp. Alexandrite (900 gp). Smoky quartz (70 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Don Bradley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair, while still mostly brown, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He believes the world needs to unite to get rid of goblins once and for all.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Revenge; and a deep hatred of goblins

Flaws: Selfish. Bonds: Poor, Attractive, Enemies, Religious. Occupation: Butcher

Voice: Low rumbling, strings words together

Attributes [hide]

Don Bradley, Male Human Warlock 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)9 (-1) 9 (-1)12 (+1)
Skills Athletics +5, Sleight of Hand +6
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Malachite (13 gp). Blue star sapphire (1500 gp). Rose (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized red coat. He carries with him a set of sais, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is brown, silky, and of moderate length. He has gleaming, smiling blue eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Drogo studied abroad. After coming to the age of reason, Drogo took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things

Ideals: Fighting, Joker, Gifted. Bonds: Attractive. Occupation: Spy

Voice: Draws out vowels

Attributes [hide]

Drogo Van Es, Male Human Paladin 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 6 (-2)10 (+0)
Skills History +3, Perception +0
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs

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