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NPC Generator

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Advanced [show]


Tim Bradley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and wears tight fitting clothing which further accentuates his frame. His red hair, when down, is lengthy. His amber eyes peer out from beneath his wide-brimmed white hat.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Tim was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To protect his home; and marry his sister to traveling adventurers

Ideals: Optimist. Bonds: Attractive, In love, Family, Adventurer, Guardian. Occupation: Barkeep

Voice: Gruff and masculine

Attributes [hide]

Tim Bradley, Male Human Aristocrat 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)11 (+0) 9 (-1)13 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Trym Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with red colored cloaks and clothing. He carries a battered hand crossbow and tarnished falchion as well. His brown hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born blind and as such lacked many opportunities for work. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and many giants want him driven away

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Immigrant, Enemies. Occupation: Blacksmith

Voice: Dark and ominous

Attributes [hide]

Trym Ansley, Male Human Ranger 8
Medium (6'3") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)16 (+3) 10 (+0)9 (-1)
Skills Performance +2, Religion +6
Senses Passive Perception 10
Languages Common, Abyssal, Druidic, Terran
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100000 cp. Peridot (50 gp).


Social Check DCs


Lance Lindsay, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is renowned for his bright red suits and hats. His long auburn hair is drawn into a two foot long braid. He is baby faced.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.

Motivation: He desires power and/or immortality.

Ideals: Artistic. Bonds: Job, Rich, Adventurer. Occupation: Healer

Voice: Mumbles to self between sentences

Attributes [hide]

Lance Lindsay, Male Human Aristocrat 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 14 (+2)14 (+2)
Skills Nature +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Roger Wentworth, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a violet vest and prefers yellow and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His whole body is exceptionally muscular. His hair is blonde and curly. His green eyes are slightly larger than normal.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the south, certain he would find work there.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Painter

Voice: Laughs frequently while speaking

Attributes [hide]

Roger Wentworth, Male Human Rogue 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)18 (+4) 14 (+2)13 (+1)
Skills Performance +3, Stealth +1
Senses Passive Perception 12
Languages Common, Halfling, Terran, Giant, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 80 pp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Lewis Harper, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is lengthy and is close to two feet long. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is overprotective of those who hire his services. He is a ruthless business man, a trait he acquired from his father.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it; and someone believes him a fraud

Ideals: Entrepeneur. Bonds: Rich, Guardian, Enemies. Occupation: Mortician

Voice: French accent

Attributes [hide]

Lewis Harper, Male Human Cleric 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 10 (+0)12 (+1) 8 (-1)16 (+3)
Skills Investigation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 pp. Fiery yellow corundum (900 gp). Malachite (5 gp).


Social Check DCs

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