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NPC Generator

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Advanced [show]


Ernest Anderton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He has dyed his greying silver hair a little too much giving a sharp silver color. He has several tiny jet earrings on each ear.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a white middle class family as the only child. He went to a religious school and was inspired by the priests there in charitable deeds. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and to unite with his brother

Flaws: Mundane. Bonds: Rich, Guardian, Religious, Family. Occupation: Masseuse

Voice: Jittery and nervous

Attributes [hide]

Ernest Anderton, Male Human Bard 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)17 (+3) 12 (+1)15 (+2)
Skills History +5, Performance +4
Senses Passive Perception 11
Languages Common, Orc, Celestial, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 400 gp. Tourmaline (50 gp). Tiger eye turquoise (8 gp).


Social Check DCs


Miles Atherton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a blue coat over a white low-cut shirt, and a feathered hat upon his head. His white hair is greasy and uncared for. His eyes are likewise hazel.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a desert tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Priest

Voice: Squeaky

Attributes [hide]

Miles Atherton, Male Human Bard 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 16 (+3)9 (-1) 18 (+4)11 (+0)
Skills Nature +1
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2900 sp.


Social Check DCs


Trym Barlow, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has no hair. His gray eyes dart from person to person.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Trym is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. One day when Trym was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Trym was heart-stricken from the event, and his father started working long hours to provde for them. Due to his spouse's obsession with being a Sellsword they were divorced and he won custody of their daughter. He worked as a Tailor, and he later adopted a second daughter.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Ideals: Disciplined. Flaws: Ugly, Mundane, PTSD. Bonds: Family. Occupation: Tailor

Voice: Rolls R's

Attributes [hide]

Trym Barlow, Male Human Ranger 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)11 (+0) 14 (+2)9 (-1)
Skills Sleight of Hand +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Charles Hamilton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He is an epitome of beauty. His red hair is cut jaggedly and amateurishly. He has several tiny emerald earrings on each ear.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He got into the Laborer business at a young age. He has chosen to use the inheritance that was left to him frivolously. He has drifted from career to career and currently works as a Laborer.

Motivation: Wants to open a new tavern.

Ideals: Justice. Bonds: Attractive, Rich, Family, Job. Occupation: Laborer

Voice: Pirate accent

Attributes [hide]

Charles Hamilton, Male Human Fighter 9
Medium (5'4") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 97 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)14 (+2) 12 (+1)10 (+0)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +4

Possessions: 180 pp. A miniature golden chest with tiny emeralds lining the top (170 gp). Silver chalice with lapis lazuli gems (170 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Don Bentham, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a white and red handkerchief worn on his right side. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is blonde and curly. His face is covered beneath a completely black helmet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not trust anyone and sleeps with one eye open.

History: Don was raised in a hard working conservative environment. After coming to the age of reason, Don took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He inherited the family business which he has now maintained for 14 years.

Motivation: Revenge; and a deep hatred of dire rats

Ideals: Opinionated, Gifted. Flaws: Insomniac. Bonds: Job, Enemies. Occupation: Mortician

Voice: High pitched, excited

Attributes [hide]

Don Bentham, Male Human Expert 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)9 (-1) 14 (+2)16 (+3)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 700 gp.


Social Check DCs

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