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Advanced [show]


Patrick Dumph, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses in red turtlenecks beneath a white coat with blue slacks. He is an epitome of beauty. His hair, while still mostly silver, has prominent grey streaks. His blue eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the west, but his parents moved at a very young age to the east. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Immigrant, Military. Occupation: Brewer

Voice: Low and grunting

Attributes [hide]

Patrick Dumph, Male Human Cleric 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)9 (-1) 14 (+2)8 (-1)
Skills Intimidation +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Just what you see.


Social Check DCs


Shane Kendall, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing the road beaten gear of a warrior. He keeps his brown hair in a flapper bob. His brown eyes peer out from beneath his wide-brimmed yellow hat.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Assassin business at a young age. He was an apprentice working in his father's forge. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He doesn't get along with people that don't share his tastes; and further expansion of business

Ideals: Fighting, Impeccable. Flaws: Ugly, Shy, Secretive. Bonds: Job. Occupation: Assassin

Voice: Italian accent

Attributes [hide]

Shane Kendall, Male Human Warrior 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)14 (+2) 15 (+2)14 (+2)
Skills Medicine +4, Stealth +1
Senses Passive Perception 12
Languages Common, Terran, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Anselm Braxton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a green cloak and cross-gartered violet stockings. His hair, while still mostly red, has prominent grey streaks. This amber eyed northerner is not easily forgotten.

Personality: Always inclined to offer people food he seems plenty friendly. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Knight arts, while his father instructed him in etiquette, music and courtly manner. His family was turned out during the war. He and his family wandered north to less war torn lands. He now spends his time doing works of charity.

Motivation: Wants to open a new tavern; and money/treasure

Ideals: Philantrophist. Flaws: PTSD. Bonds: Enemies, Rich, Job. Occupation: Knight

Voice: Jittery and nervous

Attributes [hide]

Anselm Braxton, Male Human Warlock 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)10 (+0) 16 (+3)17 (+3)
Skills History +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 gp. 1 Half-Plate.


Social Check DCs


Frederick Palomarez, Male Human [Permalink]

Personal [hide]

Description: He wears a violet shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He carries a battered halberd and tarnished morningstar as well. His black hair is singed and shortened. He has a tattooed face.

Personality: He is a Doctor first and foremost. He believes firmly that knowledge should be universal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Frederick grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Doctor

Voice: Sleepy voice

Attributes [hide]

Frederick Palomarez, Male Human Druid 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 18 (+4)17 (+3)
Skills Athletics +4, Deception +6
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15532100000

Possessions: 600 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Dustin Conway, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He believes the world needs to unite to get rid of gnolls once and for all.

History: The child of southern immigrants he idolized his mother. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the south, certain he would find work there.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Flaws: Sensitive, PTSD. Bonds: Adventurer, Immigrant, Enemies. Occupation: Tanner

Voice: Uses lots of figures of speech

Attributes [hide]

Dustin Conway, Male Human Wizard 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 32 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)8 (-1) 16 (+3)7 (-2)
Skills Nature +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1500 gp. White pearl (50 gp). Freshwater pearl (6 gp). Carnelian (40 gp). White pearl (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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