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Hubert Haley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a faded coat and loose pants complete with Stetson hat. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will rave to anyone who will listen. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their son. He worked as a Sailor, and he later adopted a second son.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Athletic. Flaws: Insane. Bonds: Family, Rich, Religious. Occupation: Sailor

Voice: Shortens vowels

Attributes [hide]

Hubert Haley, Male Human Ranger 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)7 (-2) 12 (+1)9 (-1)
Skills Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 sp. Obsidian (10 gp). 1 Simple lock. 1 Average lock. 1 Masterwork Thieves’ tools.


Social Check DCs


Everard Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears baggy black pantaloons and a pastel scarf. His brown hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: Everard is depressed about a lot of things. He tends to be a nihilist. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to raise his children well; and regain custody of his son

Ideals: Joker, Justice. Flaws: Depressed. Bonds: Rich, Family. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Everard Tewksbury, Male Human Aristocrat 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Solid gold idol (200 gp).


Social Check DCs


Gomory Ogden, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. His thin eyebrows rest above his beady gray eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a font of random trivia from the lore and stories he has discovered

History: Gomory was born the youngest of three triplets. He was taken from his home at a very young age. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and doesn't want to be a spy and was forced into it by his family

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Family, Slave. Occupation: Spy

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gomory Ogden, Male Human Rogue 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)13 (+1) 15 (+2)15 (+2)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Arnold Byron, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His white hair is still thick. His violet eyes are slightly larger than normal.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has all his life been fascinated with singing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bather arts, while his father instructed him in etiquette, music and courtly manner. After coming to the age of reason, Arnold took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Passionate, Artistic, Gifted. Bonds: Rich. Occupation: Bather

Voice: Old Prospector

Attributes [hide]

Arnold Byron, Male Human Paladin 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 11 (+0)9 (-1)
Skills Intimidation +2, Nature +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp.


Social Check DCs


Bertram Lincoln, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he sports green clothing, slightly heavier than average wear. His hair is golden and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. He has dedicated himself to building a better village for his children.

Motivation: He's looking for his big break; and to share knowledge with the world

Ideals: Passionate, Logical. Bonds: Attractive, Adventurer, Religious. Occupation: Bellfounder

Voice: Whispers

Attributes [hide]

Bertram Lincoln, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 12 (+1)16 (+3) 14 (+2)17 (+3)
Skills Acrobatics +0, Arcana +5
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Orc
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple +5

Possessions: 27000 sp. 1 Minor magic item.


Social Check DCs

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