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Advanced [show]


Jocelyn Woods, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and dresses well, wearing brown shirts, loose pants, and blazers most of the time. His left hand appears badly burned and disfigured. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His fair skin shows little sign of his aristocratic breeding.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He never wears the same outfit twice, unless he absolutely has to.

History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered painting. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Someone believes him a fraud.

Ideals: Artistic. Bonds: Attractive, Enemies, Rich. Occupation: Body Guard

Voice: Hard of hearing, loud

Attributes [hide]

Jocelyn Woods, Male Human Druid 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)6 (-2) 9 (-1)15 (+2)
Skills Animal Handling +2, Stealth +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. Eye agate (9 gp). 1 Minor magic item.


Social Check DCs


Aldous Breeden, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears silk and lounges about seductively, and his gloved hand is found clutching a whip. He wears a colorful flower in his silver hair. His blue eyes are slightly larger than normal.

Personality: Always inclined to offer people food he seems plenty friendly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: He wants to meet his childhood hero; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist, Artistic. Flaws: Secretive. Bonds: Attractive. Occupation: Guard

Voice: Middle-eastern accent

Attributes [hide]

Aldous Breeden, Male Human Warrior 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)16 (+3) 16 (+3)12 (+1)
Skills Arcana +6, Intimidation +4
Senses Passive Perception 13
Languages Common, Infernal, Aquan, Goblin
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Rolf Fidget, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is greasy and uncared for. He has a dull look in his brown eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to trick people and travel the world for free.

Motivation: He is unsatisfied with his job.

Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Rolf Fidget, Male Human Bard 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Deception +4, Insight +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 2000 sp.


Social Check DCs


Theobald Reid, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a faded coat and loose pants complete with deerstalker hat. His red hair is matted, messy, and big. His amber eyes are passionate and lively.

Personality: He dislikes all the random violence that takes place in the north. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the north, but his parents moved at a very young age to the east. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's looking for his big break.

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Interpreter

Voice: Tuts and clicks tongue

Attributes [hide]

Theobald Reid, Male Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 8 (-1)11 (+0) 15 (+2)13 (+1)
Skills Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Drogo Badger, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears skinny pants and wears a green and grey robe with the hood down. His golden hair is braided into rings. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He got into the Brewer business at a young age. In his 17th year, his parents were killed by a orcs raid, leaving Drogo alone in the world. After a stint in an orphanage, he was adopted. He struck the Brewer job and began his own company from there.

Motivation: Expand his business; and someone believes him a fraud

Bonds: Poor, Guardian, Attractive, Job, Enemies. Occupation: Brewer

Voice: Prounounces S like Z

Attributes [hide]

Drogo Badger, Male Human Monk 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 41 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)14 (+2) 15 (+2)15 (+2)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common, Goblin, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 12000 cp.


Social Check DCs

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