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Advanced [show]


Rolf Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a well pressed and immaculate suit (or dress). He is bald on top and has large blonde tufts of hair around his ears. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to make people angry or surprised. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Sold as a small child to a brothel owner, Rolf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to pay off his debts

Ideals: Justice. Flaws: Ugly, Addict, Antagonistic. Bonds: Mentor. Occupation: Banker

Voice: Excited and jittery

Attributes [hide]

Rolf Graeme, Male Human Cleric 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)17 (+3) 18 (+4)13 (+1)
Skills Investigation +6, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Infernal, Elven, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15532100000

Possessions: 800 gp.


Social Check DCs


Miles Oakes, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears loose pants and a collared shirt complete with sweater beneath his coat. His wide-brimmed hat is riddled with cuts and holes. He is baby faced.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in a small village he learned the ways of the warrior from his mother. From there he went from mercenary job to mercenary job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and to reunite with his old friends

Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Crown-heir

Voice: Mousy voice

Attributes [hide]

Miles Oakes, Male Human Barbarian 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)15 (+2) 14 (+2)10 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common, Aquan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp.


Social Check DCs


Wymar Quinton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He dislikes all the random violence that takes place in the east. Wymar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His childhood dream was to be a Barber, but he was a colossal failure. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Pacifist. Flaws: Insomniac, Hedonist, Antagonistic. Bonds: Job. Occupation: Beggar

Voice: Switch between two voices

Attributes [hide]

Wymar Quinton, Male Human Bard 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)12 (+1) 8 (-1)14 (+2)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 1 Minor magic item.


Social Check DCs


Gerald Kenley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is generally well dressed albeit a few years behind the times. His white hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gerald hails from a village terrorized by dire rats. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gerald took refuge in the large cave and found the beat up pickaxe and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Someone believes him a fraud; and revenge

Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Enemies, Nature. Occupation: Performer

Voice: Farmer accent

Attributes [hide]

Gerald Kenley, Male Human Warrior 9
Medium (5'6") Human, Chaotic Good (CR 9)
Armor Class 14
Hit Points 65 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)13 (+1) 16 (+3)10 (+0)
Skills Perception +6, Performance +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 160 pp. Chrysoprase (50 gp). Moss agate (14 gp). Eye agate (14 gp). White pearl (110 gp). Aquamarine (500 gp). Golden yellow topaz (500 gp). Blue star sapphire (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Braxton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: A deeply religious man he believes everything happens for a reason. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born on a small isolated farm. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Bernard and his spouse have recently divorced.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic. Bonds: Poor, Religious, Mentor, Nature, Attractive. Occupation: Shoemaker

Voice: Mousy voice

Attributes [hide]

Bernard Braxton, Male Human Expert 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 14 (+2)6 (-2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Golden yellow topaz (400 gp). Alexandrite (400 gp). Carnelian (30 gp).


Social Check DCs

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