Peter Fawcett, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a massive crush on the younger sibling of the Butcher who has hired him part-time. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Peter took refuge in the large cave and found the beat up falchion and armor he uses now. He is untrained/undisciplined, which makes him dangerous.
Motivation: He's in love; and he is greedy
Flaws: Impulsive, Insane. Bonds: Has a crush, Nature, Rich. Occupation: Butcher
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 17 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Guy Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, black cloak. He has a moderate pudge and is not very fit. He has a very tight haircut. His face is covered beneath a completely black helmet.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Guy is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born in the south, but his parents moved at a very young age to the west. He was taken from his home at a very young age. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is currently in port desperately looking for someone to get him out; and he feels threatened by others
Flaws: Fearful. Bonds: Adventurer, Family, Immigrant, Slave. Occupation: Brewer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 35 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 9 (-1) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 400 gp. Fiery yellow corundum (500 gp). Rose (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bernard Kent, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear black clothing when he does not wear armor. He carries with him a set of whips on his belt, each one with a amber on the hilt. He wears a feathered hat to cover his moderate length golden hair. He has several tiny amber earrings on each ear.
Personality: He is calm most of the time but flees social interaction. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. He now mingles about in high society.
Motivation: Sabotage a competitor; and to end his boredom
Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Rich, Has a crush, Job. Occupation: Roofer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 17 (+3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Ignan, Halfling, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Godfrey Fidget, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He usually wears his violet robe and has his kukri always slung over his shoulder. His golden hair is greasy and uncared for. His fierce brown eyes like to dwell on things.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He uses divination through singing.
History: From birth he was tutored by a cruel and relentless mentor. His father was a soldier and died while he was still young. Godfrey was left his father's suit of armor and trained in its use and care. He was granted martial powers by his dying sister.
Motivation: He seems to be bored by most things; and he is content
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Mentor, Military. Occupation: Mason
Voice: Boston accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Thomas Dayton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He wears red trousers with grey and black striped suspenders. He wears various colorful collared shirts, and his gloved hand is found clutching a dagger. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has gray eyes and a red hat with a grey feather.
Personality: He is witty, but his monotone delivery comes off as unnerving He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: The child of a Carpenter, who enjoyed hunting, Thomas was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now spends his time doing works of charity.
Motivation: To protect his home; and to clean up the streets
Ideals: Joker, Gifted, Philantrophist. Bonds: Nature, Guardian. Occupation: Barkeep
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 7 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
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