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NPC Generator

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Advanced [show]


Everard Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple green robe with grey stripes complete with hood. His auburn hair is lengthy. His eyes are violet and he is always smoking a pipe.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He enjoys reading and quiet.

History: The child of southern immigrants he idolized his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Tanner for hire.

Motivation: He wants to get laid; and sabotage a competitor

Ideals: Logical. Flaws: Shy. Bonds: Immigrant, Job, Has a crush. Occupation: Tanner

Voice: Old Prospector

Attributes [hide]

Everard Shirley, Male Human Monk 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)16 (+3) 11 (+0)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Sylvan, Goblin, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Odo Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His long brown hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He exudes charisma. He is a tour de force of persuasion. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born in the west, but his parents moved at a very young age to the north. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying sister.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Artistic, Gifted. Bonds: Attractive, Immigrant, Adventurer. Occupation: Armorer

Voice: Low and grunting

Attributes [hide]

Odo Birkenhead, Male Human Druid 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)7 (-2) 14 (+2)16 (+3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp.


Social Check DCs


Nicholas Acton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a faded coat and loose pants complete with Stetson hat. With a patchy white beard and wild white hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with finding treasure.

History: He got into the Bellfounder business at a young age. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted from career to career and currently works as a Bellfounder.

Motivation: He wants to meet his childhood hero; and he wants revenge against giants

Flaws: Selfish. Bonds: Attractive, Adventurer, Job, Enemies. Occupation: Bellfounder

Voice: Pronounces difficult words wrong

Attributes [hide]

Nicholas Acton, Male Human Sorcerer 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)15 (+2) 9 (-1)11 (+0)
Skills Investigation +5, Medicine +2
Senses Passive Perception 9
Languages Common, Undercommon, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 6000 sp.


Social Check DCs


Everard Northcott, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears professional attire. His whole body is exceptionally muscular. His red hair is cut short. He has gleaming, smiling blue eyes.

Personality: He has a massive crush on the younger sibling of the Locksmith who has hired him part-time. He plays an instrument quite well.

History: He was born in the west. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.

Motivation: To settle down with his crush.

Ideals: Artistic. Bonds: Attractive, Immigrant, Has a crush, Adventurer. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Everard Northcott, Male Human Paladin 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)17 (+3) 14 (+2)12 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common, Goblin, Terran, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp. A roughly beaten golden orb (150 gp). Gold dragon comb with red garnet eye (400 gp).


Social Check DCs


Simon Milton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He is portly but not overly obese. With a patchy blonde beard and wild blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: He is irascible and easily irritated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A powerful slaver made him what he is. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Simon took refuge in the old dungeon and found the beat up axe and armor he uses now. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Flaws: Ugly, Antagonistic. Bonds: In love, Mentor, Nature. Occupation: Detective

Voice: Speaks like tongue is numb

Attributes [hide]

Simon Milton, Male Human Cleric 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 14 (+2)7 (-2)
Skills Athletics +4, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 60000 cp. Red garnet (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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